Here's a program that illustrates my problem:
#include <stdio.h>
#define NUMERATOR 8
#define DENOMINATOR 2
#define QUOTIENT (NUMERATOR / DENOMINATOR)
#define ZSTR(x) XSTR(#x)
#define YSTR(x) XSTR(x)
#define XSTR(x) STR(x)
#define STR(x) #x
int main()
{
printf("QUOTIENT: %d\n", QUOTIENT);
printf("STR(QUOTIENT): %s\n", STR(QUOTIENT));
printf("XSTR(QUOTIENT): %s\n", XSTR(QUOTIENT));
printf("YSTR(QUOTIENT): %s\n", YSTR(QUOTIENT));
printf("ZSTR(QUOTIENT): %s\n", ZSTR(QUOTIENT));
return 0;
}
And here's its output:
$ gcc -g -Wall -o stringify stringify.c && ./stringify
QUOTIENT: 4
STR(QUOTIENT): QUOTIENT
XSTR(QUOTIENT): (8 / 2)
YSTR(QUOTIENT): (8 / 2)
ZSTR(QUOTIENT): "QUOTIENT"
I would like to have a the string literal "4"
passed to the compiler, but I'm losing hope.
This is related to this question, but adds a level.
You can define macros that paste together their arguments and then define a (large) number of other macros that do the evaluation as kind of a table lookup:
#define DIV(X, Y) DIV_(X, Y)
#define DIV_(X, Y) DIV_##X##_##Y
#define DIV_0_1 0
#define DIV_1_1 1
#define DIV_2_1 2
:
#define DIV_8_2 4
:
This is kind of tedious, but you can easily write a little program to generate a header file with the above stuff in it and run that as part of your build process. Then you just need
#define QUOTIENT DIV(NUMERATOR, DENOMINATOR)
Note that his kind of thing only works for unsigned integers -- if you need negative numbers or floating point, it won't work
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With