I'm using Entity Framework 5 with Code First Migrations. I have a DataStore
class which derives from DbContext
:
public class DataStore : DbContext, IDataStore
{
public int UserID { get; private set; }
public DataStore(int userId, string connectionString) : base(connectionString)
{
UserID = userId;
}
public virtual IDbSet<User> Users { get; set; }
// Rest of code here
}
And a factory class which creates instances of the DataStore
class:
public class DataStoreFactory : Disposable, IDataStoreFactory
{
private DataStore _database;
private int _userId;
private string _connectionString;
public DataStoreFactory(int userId, string connectionString)
{
_userId = userId;
_connectionString = connectionString;
}
public IDataStore Get()
{
_database = new DataStore(_userId, _connectionString);
return _database;
}
protected override void DisposeCore()
{
if (_database != null) _database.Dispose();
}
}
These classes have their constructor parameters injected at runtime with Unity. So far so good, everything works great!
The problem arises when we get to migrations: because my DataStore
context class doesn't have a default constructor, I need to supply an implementation of IDbContextFactory<T>
so that Code First Migrations can instantiate it:
public class MigrationDataStoreFactory : IDbContextFactory<DataStore>
{
public DataStore Create()
{
// Need to inject connection string so we can pass it to this constructor
return new DataStore(0, "CONNECTION_STRING_NEEDED_HERE");
}
}
The issue is that I can't figure out how I can inject the connection string into this class. I can't create a new constructor with a connection string parameter like this:
public class MigrationDataStoreFactory : IDbContextFactory<DataStore>
{
public string _connectionString { get; set; }
public MigrationDataStoreFactory(string connectionString)
{
_connectionString = connectionString;
}
public DataStore Create()
{
return new DataStore(0, new DateTimeProvider(() => DateTime.Now), _connectionString);
}
}
If I do, I get the following exception thrown by Migrations at runtime:
[InvalidOperationException: The context factory type 'MigrationDataStoreFactory' must have a public default constructor.]
System.Data.Entity.Infrastructure.DbContextInfo.CreateActivator() +326
System.Data.Entity.Infrastructure.DbContextInfo..ctor(Type contextType, DbProviderInfo modelProviderInfo, AppConfig config, DbConnectionInfo connectionInfo) +106
System.Data.Entity.Infrastructure.DbContextInfo..ctor(Type contextType) +52
System.Data.Entity.Migrations.DbMigrator..ctor(DbMigrationsConfiguration configuration, DbContext usersContext) +202
System.Data.Entity.Migrations.DbMigrator..ctor(DbMigrationsConfiguration configuration) +66
System.Data.Entity.MigrateDatabaseToLatestVersion`2.InitializeDatabase(TContext context) +50
// Truncated stack trace, but you get the idea
Aside from that, this class is not instantiated by Unity anyway; it seems to just be called by convention by Code First Migrations somehow, so even if I could do that it wouldn't really help...
Everything works fine if I hard-code the connection string in that method, but I don't want to do that, for obvious reasons.
Can anyone help please?
IDbContextFactory<TContext> InterfaceA factory for creating derived DbContext instances. Implement this interface to enable design-time services for context types that do not have a public default constructor.
IDbContextFactory<T> allows you to put the logic of creating instances of your DbContext into a type-safe class that follows a pattern that is known and usable by your code and the tooling of “dotnet ef”, Visual Studio, and Visual Studio Code.
DbContext is not thread-safe. Do not share contexts between threads. Make sure to await all async calls before continuing to use the context instance. An InvalidOperationException thrown by EF Core code can put the context into an unrecoverable state.
AddDbContext<TContext>(IServiceCollection, ServiceLifetime) Registers the given context as a service in the IServiceCollection. You use this method when using dependency injection in your application, such as with ASP.NET.
For those for whom upgrading to Entity Framework 6 is viable, there's a new overload of the migration initialization that makes this much easier:
// Parameters:
// useSuppliedContext:
// If set to true the initializer is run using the connection information from the
// context that triggered initialization. Otherwise, the connection information
// will be taken from a context constructed using the default constructor or registered
// factory if applicable.
public MigrateDatabaseToLatestVersion(bool useSuppliedContext);
Using this, you can run migrations with an injected DbContext as follows:
Database.SetInitializer(new MigrateDatabaseToLatestVersion<MyDbContext, MyMigrationConfiguration>(useSuppliedContext: true));
using (var context = kernel.Get<MyDbContext>())
context.Database.Initialize(false);
Here's the approach I eventually used, using the custom IDatabaseInitializer<T>
code from this answer, which helped me out a great deal.
First we add another constructor to the DataStore
class (DbContext
) which doesn't require the connection string parameter:
public class DataStore : DbContext, IDataStore
{
public int UserID { get; private set; }
// This is the constructor that will be called by the factory class
// if it is initialised without a connection string parameter
public DataStore(int userId)
{
UserID = userId;
}
public DataStore(int userId, string connectionString) : base(connectionString)
{
UserID = userId;
}
public virtual IDbSet<User> Users { get; set; }
// Rest of code here
}
Then we do the same for the factory class:
public class DataStoreFactory : Disposable, IDataStoreFactory
{
private DataStore _database;
private int _userId;
private string _connectionString;
// This is the constructor that will be called by the
// MigrationDataStoreFactory class
public DataStoreFactory(int userId)
{
_userId = userId;
}
public DataStoreFactory(int userId, string connectionString)
{
_userId = userId;
_connectionString = connectionString;
}
public IDataStore Get()
{
// If we have a connection string, construct our context with it,
// if not, use the new constructor
if(_connectionString != null)
_database = new DataStore(_userId, _dateTimeServices, _connectionString);
else
_database = new DataStore(_userId, _dateTimeServices);
return _database;
}
protected override void DisposeCore()
{
if (_database != null) _database.Dispose();
}
}
This is the custom initializer code:
public class MigrateDatabaseToLatestVersionWithConnectionString<TContext, TMigrationsConfiguration> : IDatabaseInitializer<TContext>
where TContext : DbContext
where TMigrationsConfiguration : DbMigrationsConfiguration<TContext>, new()
{
private readonly DbMigrationsConfiguration _config;
public MigrateDatabaseToLatestVersionWithConnectionString()
{
_config = new TMigrationsConfiguration();
}
public MigrateDatabaseToLatestVersionWithConnectionString(string connectionString)
{
// Set the TargetDatabase for migrations to use the supplied connection string
_config = new TMigrationsConfiguration {
TargetDatabase = new DbConnectionInfo(connectionString,
"System.Data.SqlClient")
};
}
public void InitializeDatabase(TContext context)
{
// Update the migrator with the config containing the right connection string
DbMigrator dbMigrator = new DbMigrator(_config);
dbMigrator.Update();
}
}
Our custom context factory (which is only ever called by Code First Migrations) can now carry on using the DataStore
constructor which doesn't require a connection string:
public class MigrationDataStoreFactory : IDbContextFactory<DataStore>
{
public DataStore Create()
{
return new DataStore(0);
}
}
As long as we set the database initializer to our custom initializer and pass in the connection string (which in my case is done in Global.asax
), migrations will use the correct connection:
Database.SetInitializer<DataStore>(new MigrateDatabaseToLatestVersionWithConnectionString<DataStore, MyMigrationsConfiguration>(INJECTED_CONNECTION_STRING_HERE));
Hope all that makes sense—feel free to ask for clarification in the comments.
First define your database settings interface for example IDBConnectionSettings
.
In the app.config
add the connection string:
<connectionStrings>
<add name=" ConnectionString "
connectionString="Integrated Security=SSPI; Persist Security Info=False; InitialCatalog=DB; Data Source=(local);"
providerName="System.Data.SqlClient" />
</connectionStrings>
To retrieve the connection string from your Settings file or your app.config you need for example to do that:
public class DBConnectionSettings()
{
get ConnectionString
{
var connections = ConfigurationManager.ConnectionStrings;
// From app.config you will get the connection string
var connectionString = connections["ConnectionString"].ConnectionString;
return connectionString;
}
}
Now you have to register the Interface somewhere in your code before using it.
unityContainer.Register<IDBConnectionSettings>();
You can use it anywhere with resolve in your case.
public class MigrationDataStoreFactory : IDbContextFactory<DataStore>
{
public string _connectionString { get; set; }
public MigrationDataStoreFactory(UnityContainer unityContainer)
{
_connectionString = unityContainer.Resolve<IDBConnectionSettings>().ConnectionString;
}
public DataStore Create()
{
return new DataStore(0, new DateTimeProvider(() => DateTime.Now), _connectionString);
}
}
Make a static method or put this code in the default constructor in this way you do not have to give any params.
var fileMap = new ExeConfigurationFileMap { ExeConfigFilename = Application.StartupPath + Path.DirectorySeparatorChar + @"app.config" }; // application name must be
using (var unityContainer = new UnityContainer())
{
var configuration = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None);
var unitySection = (UnityConfigurationSection)configuration.GetSection("unity");
unityContainer.LoadConfiguration(unitySection, "ConnectionString");
{
unityContainer.Resolve<IDBConnectionSettings>();
....
....
I hope this will solve your problem! thanks
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