In Java you are allowed to do this:
class A {
private final int x;
public A() {
x = 5;
}
}
In Dart, I tried:
class A {
final int x;
A() {
this.x = 5;
}
}
I get two compilation errors:
The final variable 'x' must be initialized.
and
'x' can't be used as a setter because its final.
Is there a way to set final properties in the constructor in Dart?
A blank final variable can be initialized inside an instance-initializer block or inside the constructor. If you have more than one constructor in your class then it must be initialized in all of them, otherwise, a compile-time error will be thrown.
There are two ways to initialize a class object: Using a parenthesized expression list. The compiler calls the constructor of the class using this list as the constructor's argument list. Using a single initialization value and the = operator.
In Java, non-static final variables can be assigned a value either in constructor or with the declaration. But, static final variables cannot be assigned value in constructor; they must be assigned a value with their declaration.
You cannot instantiate final fields in the constructor body. There is a special syntax for that:
class Point {
final num x;
final num y;
final num distanceFromOrigin;
// Old syntax
// Point(x, y) :
// x = x,
// y = y,
// distanceFromOrigin = sqrt(pow(x, 2) + pow(y, 2));
// New syntax
Point(this.x, this.y) :
distanceFromOrigin = sqrt(pow(x, 2) + pow(y, 2));
}
You can make it even shorter with this.
syntax in the constructor (described in https://www.dartlang.org/guides/language/language-tour#constructors):
class Point {
final num x;
final num y;
final num distanceFromOrigin;
Point(this.x, this.y)
: distanceFromOrigin = sqrt(pow(x, 2) + pow(y, 2));
}
If you have some more complicated initialization you should use factory constructor, and the code become:
class Point {
final num x;
final num y;
final num distanceFromOrigin;
Point._(this.x, this.y, this.distanceFromOrigin);
factory Point(num x, num y) {
num distance = distanceFromOrigin = sqrt(pow(x, 2) + pow(y, 2));
return new Point._(x, y, distance);
}
}
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