I'm using the MS Unity container to do dependency injection, but a "Resolve" is returning unexpected results.
Is there an way I can debug this resolution? It would be great if I could view what Types/Instances are registered in the container, but I can't see where this is stored when using QuickWatch. It would also be useful if I could get the container to output some debug Traces.
Any suggestions?
The source code for the Unity framework is available for download at http://unity.codeplex.com. If you include it in your solution and reference the Unity projects instead of the compiled DLLs in your projects, you will be able to debug through the Unity source code.
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