An object that displays an editable text area in your interface.
Via Tap Gesture This is the quickest way to implement keyboard dismissal. Just set a Tap gesture on the main View and hook that gesture with a function which calls view. endEditing . Causes the view (or one of its embedded text fields) to resign the first responder status.
SWIFT
Swift 4.2
textfield.addTarget(self, action: #selector(ViewController.textFieldDidChange(_:)), for: .editingChanged)
and
@objc func textFieldDidChange(_ textField: UITextField) {
}
SWIFT 3 & swift 4.1
textField.addTarget(self, action: #selector(ViewController.textFieldDidChange(_:)), for: .editingChanged)
and
func textFieldDidChange(_ textField: UITextField) {
}
SWIFT 2.2
textField.addTarget(self, action: #selector(ViewController.textFieldDidChange(_:)), forControlEvents: UIControlEvents.EditingChanged)
and
func textFieldDidChange(textField: UITextField) {
//your code
}
OBJECTIVE-C
[textField addTarget:self action:@selector(textFieldDidChange:) forControlEvents:UIControlEventEditingChanged];
and textFieldDidChange method is
-(void)textFieldDidChange :(UITextField *) textField{
//your code
}
You can make this connection in interface builder.
In your storyboard, click the assistant editor at the top of the screen (two circles in the middle).
Ctrl + Click on the textfield in interface builder.
Drag from EditingChanged to inside your view controller class in the assistant view.
Name your function ("textDidChange" for example) and click connect.
textField.addTarget(self, action: #selector(ViewController.textFieldDidChange(_:)),
for: .editingChanged)
and handle method:
@objc func textFieldDidChange(_ textField: UITextField) {
}
textField.addTarget(self, action: #selector(ViewController.textFieldDidChange(_:)),
for: UIControlEvents.editingChanged)
and handle method:
@objc func textFieldDidChange(_ textField: UITextField) {
}
textField.addTarget(self, action: #selector(textFieldDidChange(textField:)), for: .editingChanged)
and handle method:
func textFieldDidChange(textField: UITextField) {
}
The way I've handled it so far: in UITextFieldDelegate
func textField(textField: UITextField, shouldChangeCharactersInRange range: NSRange, replacementString string: String) -> Bool
{
// text hasn't changed yet, you have to compute the text AFTER the edit yourself
let updatedString = (textField.text as NSString?)?.stringByReplacingCharactersInRange(range, withString: string)
// do whatever you need with this updated string (your code)
// always return true so that changes propagate
return true
}
Swift4 version
func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
let updatedString = (textField.text as NSString?)?.replacingCharacters(in: range, with: string)
return true
}
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