I need to use #define
and using = ;
as much as I can to replace possibly everything in C++ with emojis 😝😜😫😻😋.
Is it possible to #define preprocessors like #define 😎 #define
or at least #define 😖 if
, #define 🍉 ==
, etc.? Maybe with 'using'?
I'd like to replace operators, core language instructions... Is it possible anyhow?
I know the aboves doesn't work, but maybe there is a way?... Please help me make something funny! :D
Is it possible to #define preprocessors like #define 😎 #define
No, it is not possible to define macros to replace preprocessor directives. (Also, macros cannot expand into directives either).
or at least #define 😖 if
This is potentially possible. It depends on the compiler what input character encoding it supports. Emojis are not listed in the basic source character set specified by the language standard, so they might not exist in the character encoding used by the compiler.
Maybe with 'using'?
Emojis are equally allowed for using
as they are for macros.
Note that any identifier could be an emoji (assuming they are supported in the first place) including functions, types and variables. Example:
struct 🍏🍏 {};
struct 🍊🍊 {};
int main() {
🍏🍏{} == 🍊🍊{};
}
Yes, you can. You may need to think about the syntax. Easiest would be to use one emoji per keyword. However you may still need to write function- and variable names in clear text.
As per Romens comment I tried it and you can also replace method names with emojis.
Just as a proof of concept, the following code compiles in visual studio 2019 with platform toolset v142.
#include <iostream>
#define 😎 int
😎 🍉() {
std::cout << "I'm 🍉!";
return 1;
}
😎 main() {
🍉();
}
Or even more to include some of the comments:
#include <iostream>
#define 🙈 using
#define 🤷🏻 cout
#define 😎 int
namespace 🍏 = std;
🙈 🍏::🤷🏻;
😎 🍉() {
🤷🏻 << "I'm";
🍏::cout << "🍉!";
return 1;
}
😎 main() {
🍉();
}
Also using
is something else than #define
. You will only need the latter.
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