I need a way to for a custom control (descended from TCustomControl) to tell if it is currently visible. I'm not talking about the .Visible property; I mean whether or not it's actually being displayed on-screen at the moment. Does anyone know how to do this?
A few years back I had the same kind of problem for a Form: I was looking for a way to determine if a Form is actually visible (even only partially) to the user.
In particular when it was supposed to be visible and Showing was True but the window was actually entirely behind another one.
Here's the code, it could be adapted for a WinControl...
{----------------------------------------------------------}
function IsMyFormCovered(const MyForm: TForm): Boolean;
var
MyRect: TRect;
MyRgn, TempRgn: HRGN;
RType: Integer;
hw: HWND;
begin
MyRect := MyForm.BoundsRect; // screen coordinates
MyRgn := CreateRectRgnIndirect(MyRect); // MyForm not overlapped region
hw := GetTopWindow(0); // currently examined topwindow
RType := SIMPLEREGION; // MyRgn type
// From topmost window downto MyForm, build the not overlapped portion of MyForm
while (hw<>0) and (hw <> MyForm.handle) and (RType <> NULLREGION) do
begin
// nothing to do if hidden window
if IsWindowVisible(hw) then
begin
GetWindowRect(hw, MyRect);
TempRgn := CreateRectRgnIndirect(MyRect);// currently examined window region
RType := CombineRgn(MyRgn, MyRgn, TempRgn, RGN_DIFF); // diff intersect
DeleteObject( TempRgn );
end; {if}
if RType <> NULLREGION then // there's a remaining portion
hw := GetNextWindow(hw, GW_HWNDNEXT);
end; {while}
DeleteObject(MyRgn);
Result := RType = NULLREGION;
end;
function IsMyFormVisible(const MyForm : TForm): Boolean;
begin
Result:= MyForm.visible and
isWindowVisible(MyForm.Handle) and
not IsMyFormCovered(MyForm);
end;
Could you attach code to the OnPaint event? This is called very often and I think is only called when the control is actually going to be painted (eg is visible in the way you mean).
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With