Is there an easy way to force compilers to show me the type deduced for a template parameter? For example, given
template<typename T>
void f(T&& parameter);
const volatile int * const pInt = nullptr;
f(pInt);
I might want to see what type is deduced for T
in the call to f
. (I think it's const volatile int *&
, but I'm not sure.) Or given
template<typename T>
void f(T parameter);
int numbers[] = { 5, 4, 3, 2, 1 };
f(numbers);
I might want to find out if my guess that T
is deduced to be int*
in the call to f
is correct.
If there's a third-party library solution (e.g., from Boost), I'd be interested to know about it, but I'd also like to know if there's an easy way to force a compilation diagnostic that would include the deduced type.
Link time solution:
On my platform (OS X), I can get the linker to give me this information by simply making a short program that is complete, minus the definition of the function I'm curious about:
template<typename T>
void f(T&& parameter); // purposefully not defined
int
main()
{
const volatile int * const pInt = nullptr;
f(pInt);
}
Undefined symbols for architecture x86_64:
"void f<int const volatile* const&>(int const volatile* const&&&)", referenced from:
_main in test-9ncEvm.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Admittedly I get the "triple reference", which should be interpreted as an lvalue reference (due to reference collapsing), and is a demangling bug (perhaps I can get that fixed).
Run time solution:
I keep a type_name<T>()
function handy for this type of thing. A completely portable one is possible, but sub-optimal for me. Here it is:
#include <type_traits>
#include <typeinfo>
#include <string>
template <typename T>
std::string
type_name()
{
typedef typename std::remove_reference<T>::type TR;
std::string r = typeid(TR).name();
if (std::is_const<TR>::value)
r += " const";
if (std::is_volatile<TR>::value)
r += " volatile";
if (std::is_lvalue_reference<T>::value)
r += "&";
else if (std::is_rvalue_reference<T>::value)
r += "&&";
return r;
}
I can use it like:
#include <iostream>
template<typename T>
void f(T&& parameter)
{
std::cout << type_name<T>() << '\n';
}
int
main()
{
const volatile int * const pInt = nullptr;
f(pInt);
}
which for me prints out:
PVKi const&
That's not terribly friendly output. Your experience may be better. My platform ABI is based on the Itanium ABI. And this ABI includes this function:
namespace abi
{
extern "C"
char*
__cxa_demangle(const char* mangled_name, char* buf, size_t* n, int* status);
}
I can use this to demangle C++ symbols into a human readable form. An updated type_name<T>()
to take advantage of this is:
#include <type_traits>
#include <typeinfo>
#include <string>
#include <memory>
#include <cstdlib>
#include <cxxabi.h>
template <typename T>
std::string
type_name()
{
typedef typename std::remove_reference<T>::type TR;
std::unique_ptr<char, void(*)(void*)> own
(
abi::__cxa_demangle(typeid(TR).name(), nullptr, nullptr, nullptr),
std::free
);
std::string r = own != nullptr ? own.get() : typeid(TR).name();
if (std::is_const<TR>::value)
r += " const";
if (std::is_volatile<TR>::value)
r += " volatile";
if (std::is_lvalue_reference<T>::value)
r += "&";
else if (std::is_rvalue_reference<T>::value)
r += "&&";
return r;
}
And now the previous main()
prints out:
int const volatile* const&
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