http://econym.org.uk/gmap/example_eshapes.htm has a Google Maps API v2 example of how to tile hexagons, although the implementation scales painfully: it has a center hexagon, then six hexagons adjacent to it in the appropriate directions, then (in quasi-recursion) three hexagons adjacent to one of the hexagons adjacent to the original hexagon. And it has a nice border with transparent fill.
How can I create a similar effect, but preferably with tiling so that I specify (without mounds of recursion) that I want a tile six hexagons to the east of the origin and four hexagons 60° north of east from the tile six hexagons to the east?
I'm looking for something coordinate-based and preferably simple. I've looked at the source for http://www.rootmetrics.com/check-coverage/ and it works, but the code is coupled to their specific page, markup, etc., so imitating their code would take a bit of untangling.
The following example demonstrates how to render horizontal hexagons grid:
function initialize() {
var mapOptions = {
zoom: 7,
mapTypeId: google.maps.MapTypeId.TERRAIN
};
var map = new google.maps.Map(document.getElementById('map-canvas'),mapOptions);
var startPosition = new google.maps.LatLng(33.748589, -84.390392); //Atlanta, GA, USA
var radius = 40 * 1000; //radius in meters
drawHorizontalHexagonGrid(map,startPosition,radius,6);
map.setCenter(startPosition);
}
function drawHorizontalHexagonGrid(map,startPosition,radius,count){
var curPos = startPosition;
var width = radius * 2 * Math.sqrt(3)/2 ;
for(var i = 0;i < count; i++){
drawHorizontalHexagon(map,curPos,radius);
curPos = google.maps.geometry.spherical.computeOffset(curPos, width,90);
}
}
function drawHorizontalHexagon(map,position,radius){
var coordinates = [];
for(var angle= 0;angle < 360; angle+=60) {
coordinates.push(google.maps.geometry.spherical.computeOffset(position, radius, angle));
}
// Construct the polygon.
var polygon = new google.maps.Polygon({
paths: coordinates,
strokeColor: '#FF0000',
strokeOpacity: 0.8,
strokeWeight: 2,
fillColor: '#FF0000',
fillOpacity: 0.35
});
polygon.setMap(map);
map.setCenter(position);
}
google.maps.event.addDomListener(window, 'load', initialize);
html, body, #map-canvas {
height: 100%;
margin: 0px;
padding: 0px;
}
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp&signed_in=true&libraries=geometry"></script>
<div id="map-canvas"></div>
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With