I've got multiple images, and I'd like to load them each into a single <canvas>
element at different points in time and then manipulate them using CamanJS. I can get the first image to appear like this:
Caman('#canvas-element', '/images/one.jpg');
But then when I subsequently try to update that same element using the following code, it does not work.
Caman('#canvas-element', '/images/two.jpg');
Is there some way to reset/clear/flush the canvas and load new image data into it, or do I really need to create separate <canvas>
elements for each image I want to load? I'd prefer a single element because I don't want to eat up all the memory.
Remove the Caman attribute (data-caman-id) from the IMG or CANVAS element, change the image, and then re-render Caman.
document
.querySelector('#view_image')
.removeAttribute('data-caman-id');
const switch_img = '/to/dir/img.png';
Caman("#view_image", switch_img, function() {
this.render();
});
Hope followed code can help others who have same require.
function loadImage(source) {
var canvas = document.getElementById('image_id');
var context = canvas.getContext('2d');
var image = new Image();
image.onload = function() {
context.drawImage(image, 0, 0, 960, 600);
};
image.src = source;
}
function change_image(source) {
loadImage(source);
Caman('#image_id', source, function () {
this.reloadCanvasData();
this.exposure(-10);
this.brightness(5);
this.render();
});
}
Just figured this one out with a lot of trial and error and then a duh moment!
Instead of creating my canvas directly in my html, I created a container and then just did the following:
var retStr = "<canvas id=\"" + myName + "Canvas\"></canvas>";
document.getElementById('photoFilterCanvasContainer').innerHTML = retStr;
Caman("#" + myName + "Canvas", myUrl, function() {
this.render();
});
You want the canvas id to be unique each time you access the Caman function with a new image.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With