I followed the documentation to put the constants in the lib/constants.js
file.
Question: How to access these constants in my client side html and js files?
Constants are block-scoped, much like variables declared using the let keyword. The value of a constant can't be changed through reassignment (i.e. by using the assignment operator), and it can't be redeclared (i.e. through a variable declaration).
Yes, Constants exist in JavaScript. We use the keyword const for constants. The value of const remains the same; you cannot change and declare it again. Create a read-only reference with the const declaration.
Once a constant is initialized, we cannot change its value. Simply, a constant is a type of variable whose value cannot be changed.
Variables in Meteor are file-scoped.
Normally a var myVar
would go in the global Node context, however in Meteor it stays enclosed in the file (which makes it really useful to write more transparent code). What happens is that Meteor will wrap all files in an IIFE, scoping the variables in that function and thus effectively in the file.
To define a global variable, simply remove the var
/let
/const
keyword and Meteor will take care to export it. You have to create functions through the same mechanism (myFunc = function myFunc() {}
or myFunc = () => {}
). This export will either be client-side if the code is in the client
directory, or server-side if it is in the server
directory, or both if it is in some other not-so-special directories.
Don't forget to follow these rules:
main.
are loaded lastlib/
directory are loaded nextNow you may run into an issue server-side if you try to access this global variable immediately, but Meteor hasn't yet instantiated it because it hasn't run over the file defining the variable. So you have to fight with files and folder names, or maybe try to trick Meteor.startup()
(good luck with that). This means less readable, fragile location-dependant code. One of your colleague moves a file and your application breaks.
Or maybe you just don't want to have to go back to the documentation each time you add a file to run a five-step process to know where to place this file and how to name it.
There is two solutions to this problem as of Meteor 1.3:
Meteor 1.3 (currently in beta) allows you to use modules in your application by using the modules
package (meteor add modules
or api.use('modules')
).
Modules go a long way, here is a simple example taken directly from the link above:
File: a.js
(loaded first with traditional load order rules):
import {bThing} from './b.js';
// bThing is now usable here
File: b.js
(loaded second with traditional load order rules):
export const bThing = 'my constant';
Meteor 1.3 will take care of loading the b.js
file before a.js
since it's been explicitly told so.
The last option to declare global variables is to create a package.
meteor create --package global_constants
Each variable declared without the var
keyword is exported to the whole package. It means that you can create your variables in their own files, finely grain the load order with api.addFiles
, control if they should go to the client, the server, or both. It also allows you to api.use
these variables in other packages.
This means clear, reusable code. Do you want to add a constant? Either do it in one of the already created file or create one and api.addFiles
it.
You can read more about package management in the doc.
Here's a quote from "Structuring your application":
This [using packages] is the ultimate in code separation, modularity, and reusability. If you put the code for each feature in a separate package, the code for one feature won't be able to access the code for the other feature except through exports, making every dependency explicit. This also allows for the easiest independent testing of features. You can also publish the packages and use them in multiple apps with
meteor add
.
It's amazing to combine the two approaches with Meteor 1.3. Modules are way easier and lighter to write than packages since using them is one export
line and as many import
s as needed rather than the whole package creation procedure, but not as dumb-error-proof (forgot to write the import
line at top of file) as packages.
A good bet would be to use modules first, then switch to a package as soon as they're tiring to write or if an error happened because of it (miswritten the import
, ...).
Just make sure to avoid relying on traditional load order if you're doing anything bigger than a POC.
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