I have IWindsorContaner which exists for the whole application lifetime. For Unittests it is possible to register mocks/stubs, etc. under their Type. When the test is finished and the fixture is disposed the registered components in forthe test are remove with a self created method called "Unregister".
Now, I want to update to the latest Castle version which is 3.0. According to the 3.0 release notes something like
public void Unregister(string contextName, string registrationName)
{
IWindsorContainer context = GetOrCreateContext(contextName);
context.Kernel.RemoveComponent(registrationName);
}
is not possible anymore, because the IKernel.RemoveComponent method has been removed. The description to fix this is not really sufficient ("Try utilizing IHandlerSelectors.").
A simplified version of the fixture I use for unittests:
public sealed class DependencyInjectionFixture : IDisposable
{
private Stack<Type> registeredTypes = new Stack<Type>();
// Registering of mocks/stubs, etc
public void RegisterSingleton<T>(T singleton, string objectName)
{
registeredTypes.Push(typeof(T));
IWindsorContainer context = GetOrCreateContext(contextName);
context.Register(Component.For(typeof(T))
.Named(objectName)
.Instance(singleton)
.LifeStyle.Singleton);
}
// Called when tests ends
public void Dispose()
{
IWindsorContainer context = GetOrCreateContext(contextName);
while (registeredTypes.Count > 0)
context.Kernel.RemoveComponent(CSApplicationContext.GetRegistrationNameFor(registeredTypes.Pop()));
}
}
How can I remove components with Castle 3.0?
Instead of trying to remove all components, just create a new IWindsorContainer
and bind that to whatever GetOrCreateContext
is checking against. Then you'll have a fresh new container that has nothing bound to it.
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