i want to hide dicelayout (dicelout was in mainboardlinear) but when animation finished the screen flashed because of View.GONE! if i set setfillafter to true and clear View.GONE, i do not have the flash problem anymore but my scrollview in mainboardlinear can't be scrolled in this case!
final RelativeLayout rLayout=(RelativeLayout)findViewById(R.id.dicelayout);
Animation animation=new TranslateAnimation(0, 0, 0, -rLayout.getHeight());
animation.setFillAfter(false);
animation.setFillBefore(true);
animation.setDuration(1000);
((LinearLayout)findViewById(R.id.mainboardlinear)).startAnimation(animation);
Thread t=new Thread(new Runnable() {
public void run() {
try {
Thread.sleep(999);
runOnUiThread(new Runnable() {
public void run() {
rLayout.setVisibility(View.GONE);
}
});
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
t.start();
using onAnimationEnd from setAnimationListener and setFillEnabled solve my problem.
Animation animation=new TranslateAnimation(0, 0, 0, -rLayout.getHeight());
animation.setFillEnabled(true);
animation.setDuration(1000);
animation.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationEnd(Animation animatiofillAftern) {
// TODO Auto-generated method stub
// mainBoardLinear.removeView(rLayout);
rLayout.setVisibility(View.GONE);
}
});
mainBoardLinear.startAnimation(animation);
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