I've tried this:
main = do
hSetBuffering stdin NoBuffering
c <- getChar
but it waits until the enter is pressed, which is not what I want. I want to read the character immediately after user presses it.
I am using ghc v6.12.1 on Windows 7.
EDIT: workaround for me was moving from GHC to WinHugs, which supports this correctly.
Yes, it's a bug. Here's a workaround to save folks clicking and scrolling:
{-# LANGUAGE ForeignFunctionInterface #-}
import Data.Char
import Foreign.C.Types
getHiddenChar = fmap (chr.fromEnum) c_getch
foreign import ccall unsafe "conio.h getch"
c_getch :: IO CInt
So you can replace calls to getChar
with calls to getHiddenChar
.
Note this is a workaround just for ghc/ghci on Windows. For example, winhugs doesn't have the bug and this code doesn't work in winhugs.
Might be a bug:
http://hackage.haskell.org/trac/ghc/ticket/2189
The following program repeats inputted characters until the escape key is pressed.
import IO import Monad import Char main :: IO () main = do hSetBuffering stdin NoBuffering inputLoop inputLoop :: IO () inputLoop = do i <- getContents mapM_ putChar $ takeWhile ((/= 27) . ord) i
Because of the hSetBuffering stdin NoBuffering line it should not be necessary to press the enter key between keystrokes. This program works correctly in WinHugs (sep 2006 version). However, GHC 6.8.2 does not repeat the characters until the enter key is pressed. The problem was reproduced with all GHC executables (ghci, ghc, runghc, runhaskell), using both cmd.exe and command.com on Windows XP Professional...
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