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HasFlag always returns True

Tags:

c#

enums

There is a way to check if I got a flag in a series of flag?

Example:

[Flags]
Enum TestEnum
{
  ALIVE, DEAD, ALMOSTDEAD, HURT, OTHERS

}
// check if is alive and has been hurt
TestEnum aTest = TestEnum.ALIVE | TestEnum.HURT
bool aTest2 = aTest.HasFlag(TestEnum.ALIVE)

But a.Test.HasFlag always returns true, even without the TestEnum.ALIVE

like image 585
Stickly Avatar asked Dec 16 '22 05:12

Stickly


2 Answers

You can certainly use Enum.HasFlag like everyone has suggested. However, its important to make sure that your enumeration falls in powers of two. Powers of two have a single bit set, so your enumeration should look like this:

Enum TestEnum
{
    ALIVE = 1, DEAD = 2, ALMOSTDEAD = 4, HURT = 8, OTHERS = 16
}

The reason this is important is because you are comparing the bit flags. In memory, your enum flags will look like this:

ALIVE      = 00001
DEAD       = 00010
ALMOSTDEAD = 00100
HURT       = 01000
OTHERS     = 10000

When you do a bitwise compare, like DEAD | ALMOSTDEAD, you are doing this:

DEAD       = 00010
           OR
ALMOSTDEAD = 00100
------------------
RESULT     = 00110

Since the Result is > then 0, its true.

like image 53
Icemanind Avatar answered Dec 30 '22 13:12

Icemanind


If you want to use this as FLAGS I believe your declaration is wrong. Check out this previous post. Because of the default incrementing, HasFlag won't work as you expect unless you set the values to powers of 2.

What does the [Flags] Enum Attribute mean in C#?

like image 42
Carth Avatar answered Dec 30 '22 14:12

Carth