I have created a Camera Preview but on my device its showing green color lines on the surface view - here's what I have done . Its works on Some of my devices , but only with a few Samsung devices its creating such issues.
class Preview extends ViewGroup implements SurfaceHolder.Callback {
private final String TAG = "Preview";
SurfaceView mSurfaceView;
SurfaceHolder mHolder;
Size mPreviewSize;
List<Size> mSupportedPreviewSizes;
Camera mCamera;
Preview(Context context, SurfaceView sv) {
super(context);
mSurfaceView = sv;
mHolder = mSurfaceView.getHolder();
mHolder.addCallback(this);
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void setCamera(Camera camera) {
mCamera = camera;
if (mCamera != null) {
mSupportedPreviewSizes = mCamera.getParameters().getSupportedPreviewSizes();
requestLayout();
// get Camera parameters
Camera.Parameters params = mCamera.getParameters();
List<String> focusModes = params.getSupportedFocusModes();
if (focusModes.contains(Camera.Parameters.FOCUS_MODE_AUTO)) {
// set the focus mode
params.setFocusMode(Camera.Parameters.FOCUS_MODE_AUTO);
// set Camera parameters
mCamera.setParameters(params);
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// We purposely disregard child measurements because act as a
// wrapper to a SurfaceView that centers the camera preview instead
// of stretching it.
final int width = resolveSize(getSuggestedMinimumWidth(), widthMeasureSpec);
final int height = resolveSize(getSuggestedMinimumHeight(), heightMeasureSpec);
setMeasuredDimension(width, height);
if (mSupportedPreviewSizes != null) {
mPreviewSize = getOptimalPreviewSize(mSupportedPreviewSizes, width, height);
}
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
if (changed && getChildCount() > 0) {
final View child = getChildAt(0);
final int width = r - l;
final int height = b - t;
int previewWidth = width;
int previewHeight = height;
if (mPreviewSize != null) {
previewWidth = mPreviewSize.width;
previewHeight = mPreviewSize.height;
}
// Center the child SurfaceView within the parent.
if (width * previewHeight > height * previewWidth) {
final int scaledChildWidth = previewWidth * height / previewHeight;
child.layout((width - scaledChildWidth) / 2, 0,
(width + scaledChildWidth) / 2, height);
} else {
final int scaledChildHeight = previewHeight * width / previewWidth;
child.layout(0, (height - scaledChildHeight) / 2,
width, (height + scaledChildHeight) / 2);
}
}
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, acquire the camera and tell it where to draw.
try {
if (mCamera != null) {
mCamera.setPreviewDisplay(holder);
}
} catch (IOException exception) {
Log.e(TAG, "IOException caused by setPreviewDisplay()", exception);
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// Surface will be destroyed when we return, so stop the preview.
if (mCamera != null) {
mCamera.stopPreview();
}
}
private Size getOptimalPreviewSize(List<Size> sizes, int w, int h) {
final double ASPECT_TOLERANCE = 0.1;
double targetRatio = (double) w / h;
if (sizes == null) return null;
Size optimalSize = null;
double minDiff = Double.MAX_VALUE;
int targetHeight = h;
// Try to find an size match aspect ratio and size
for (Size size : sizes) {
double ratio = (double) size.width / size.height;
if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue;
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
// Cannot find the one match the aspect ratio, ignore the requirement
if (optimalSize == null) {
minDiff = Double.MAX_VALUE;
for (Size size : sizes) {
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
}
return optimalSize;
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
if(mCamera != null) {
Camera.Parameters parameters = mCamera.getParameters();
parameters.setPreviewSize(mPreviewSize.width, mPreviewSize.height);
requestLayout();
mCamera.setParameters(parameters);
mCamera.startPreview();
}
}
}
The camera can have weird bugs in portrait orientation. It's highly recommended to use landscape unless you want to spend many hours looking for different workarounds for different devices.
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