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Graphic Libraries for 2D (No XNA please) [closed]

Tags:

c#

graphics

2d

Since Microsoft are dropping XNA (and yes, I know that one can still use it quite successfully, but the fact it's not being developed after only a short period of existence speaks volumes). What are the best C# graphic libraries for simple 2D development (akin to Allegro, SFML, SDL and the likes)? By the best I mean those under active development, with an active community, and hopefully with some decent tutorials.

I tried searching for an answer but, one way or another, it's XNA that always comes up (maybe for a reason...)

Thank you!

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Leo Avatar asked Mar 17 '13 14:03

Leo


2 Answers

OpenTK or TaoFramework.

There are a lot of tutorials. One of them can be found here.

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David Avatar answered Nov 15 '22 18:11

David


Frameworks I like:

  • for openGL - OpenTK
  • for DirectX - SlimDX

For the libraries you have listed there is a wrapper for SDL SDL.NET

Re-adding content that was removed in a review (WHY? The answer is not XNA, but Open Source implementation of XNA)

Also if you are familiar with XNA you can use MonoGame - implementation of XNA under active development. Playstation Mobile and Raspberry PI support is under development.

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Mike Avatar answered Nov 15 '22 18:11

Mike