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Graphic - DrawLine - draw line and move it

In my .net c# program i draw few lines using values from text boxes (i use DrawLine function). I want to be able to move one of this lines by clik on it and move this line with mouse - is it possible?

like image 323
Juss Avatar asked May 26 '12 17:05

Juss


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1 Answers

line moving

public class LineMover : Form
{
  public LineMover()
  {

    this.DoubleBuffered = true;

    this.Paint += new PaintEventHandler(LineMover_Paint);
    this.MouseMove += new MouseEventHandler(LineMover_MouseMove);
    this.MouseDown += new MouseEventHandler(LineMover_MouseDown);
    this.MouseUp += new MouseEventHandler(LineMover_MouseUp);

    this.Lines = new List<GraphLine>()
    {
      new GraphLine (10, 10, 100, 200),
      new GraphLine (10, 150, 120, 40),
    };
  }

  void LineMover_MouseUp(object sender, MouseEventArgs e)
  {
    if (Moving != null)
    {
      this.Capture = false;
      Moving = null;
    }
    RefreshLineSelection(e.Location);

  }

  void  LineMover_MouseDown(object sender, MouseEventArgs e)
  {
    RefreshLineSelection(e.Location);
    if (this.SelectedLine != null && Moving == null)
    {
      this.Capture = true;
      Moving = new MoveInfo 
       {
          Line = this.SelectedLine, 
          StartLinePoint = SelectedLine.StartPoint, 
          EndLinePoint = SelectedLine.EndPoint, 
          StartMoveMousePoint = e.Location 
       };
    }
    RefreshLineSelection(e.Location);
  }

  void LineMover_Paint(object sender, PaintEventArgs e)
  {
    e.Graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
    e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
    foreach (var line in Lines)
    {
      var color = line == SelectedLine ? Color.Red : Color.Black;
      var pen = new Pen(color, 2);
      e.Graphics.DrawLine(pen, line.StartPoint, line.EndPoint);
    }
  }
  void LineMover_MouseMove(object sender, MouseEventArgs e)
  {
    if (Moving != null)
    {
      Moving.Line.StartPoint = new PointF(Moving.StartLinePoint.X + e.X - Moving.StartMoveMousePoint.X, Moving.StartLinePoint.Y + e.Y - Moving.StartMoveMousePoint.Y);
      Moving.Line.EndPoint = new PointF(Moving.EndLinePoint.X + e.X - Moving.StartMoveMousePoint.X, Moving.EndLinePoint.Y + e.Y - Moving.StartMoveMousePoint.Y);
    }
    RefreshLineSelection(e.Location);
  }

  private void RefreshLineSelection(Point point)
  {
    var selectedLine = FindLineByPoint(Lines, point);
    if (selectedLine != this.SelectedLine)
    {
      this.SelectedLine = selectedLine;
      this.Invalidate();
    }
    if (Moving != null)
      this.Invalidate();

    this.Cursor =
        Moving != null ? Cursors.Hand :
        SelectedLine != null ? Cursors.SizeAll :
          Cursors.Default;

  }



  public List<GraphLine> Lines = new List<GraphLine>();
  GraphLine SelectedLine = null;
  MoveInfo Moving = null;


  static GraphLine FindLineByPoint(List<GraphLine> lines, Point p)
  {
    var size = 10;
    var buffer = new Bitmap(size * 2, size * 2);
    foreach (var line in lines)
    {
      //draw each line on small region around current point p and check pixel in point p 

      using (var g = Graphics.FromImage(buffer))
      {
        g.Clear(Color.Black);
        g.DrawLine(new Pen(Color.Green, 3), line.StartPoint.X - p.X + size, line.StartPoint.Y - p.Y + size, line.EndPoint.X - p.X + size, line.EndPoint.Y - p.Y + size);
      }

      if (buffer.GetPixel(size, size).ToArgb() != Color.Black.ToArgb())
        return line;
    }
    return null;
  }

  public static void Main()
  {
    Application.Run(new LineMover());
  }
}

public class MoveInfo
{
  public GraphLine Line;
  public PointF StartLinePoint;
  public PointF EndLinePoint;
  public Point StartMoveMousePoint;
}
public class GraphLine
{
  public GraphLine(float x1, float y1, float x2, float y2)
  {
    this.StartPoint = new PointF(x1, y1);
    this.EndPoint = new PointF(x2, y2);
  }
  public PointF StartPoint;
  public PointF EndPoint;
}
like image 119
Serj-Tm Avatar answered Oct 20 '22 01:10

Serj-Tm