So I just started learning the Go programming language and have spent hours on end looking at examples, references and so forth. As most of you would agree there is no better way to learn a language than to dive in and make something, which is what I am attempting to do at the moment. I am building a Restful web service. I have managed to get the basics running as well as inserting into db, registering routes etc. However for the past two days I have been struggling to implement application configurations/properties. It could just be that since I'm newbie my Go project architecture is all wrong hence why I am having such difficulty with this. Without further a due here is my project structure
src
server
database
dbaccess.go
dbcomm.go
handling
handler.go
handlercomm.go
models
config.go
response.go
user.go
routing
routes.go
main.go
Here is my config.go
package models
import (
"io/ioutil"
"encoding/json"
)
type Config struct {
Db map[string]string `json:"db"`
Server map[string]string `json:"server"`
}
func NewConfig(fname string) *Config{
data,err := ioutil.ReadFile(fname)
if err != nil{
panic(err)
}
config := Config{}
err = json.Unmarshal(data,&config)
if err != nil {
panic(err)
}
return config
This is my main
func main(){
args := os.Args[1:]
if len(args) == 0{
fmt.Println("********************\nMust specify a config file in args\n********************")
os.Exit(1)
}
config := models.NewConfig(args[0])
port := config.Server["PORT"]
router := routing.NewRouter()
fmt.Printf( "-------------------------------------------------\n"+
"Listening and Serving on Port %s\n"+
"-------------------------------------------------",port)
log.Fatal(http.ListenAndServe(":"+port,router))
}
And finally this is where my routes get mapped
type Route struct {
Name string
Method string
Pattern string
HandlerFunc http.HandlerFunc
}
var routes = []Route{
Route{
"signup",
"POST",
"/signup",
handling.PostSignUpUser,
},
Route{
"authenticate",
"POST",
"/login",
handling.PostLogin,
},
}
func NewRouter() *mux.Router{
router := mux.NewRouter().StrictSlash(true)
for _,route := range routes{
router.Methods(route.Method)
.Path(route.Pattern)
.Name(route.Name)
.Handler(route.HandlerFunc)
}
return router
}
So as you can see in my Main I initialise the relevant configurations from a file which is fine. But the issue is how would I go about using that same config object from main in the database package,since I will need to set Host,Ports etc ? I could parse the file again but I would prefer if I could share that one object from the start. Please point me in the right direction
Create a file father.go inside the father folder. The file inside the father folder should start with the line package father as it belongs to the father package. The init function can be used to perform initialization works and can also be used to confirm the correctness of the program before the execution begins.
ReadInConfig() → Reads all the configuration variables. viper. Get("variable_name") → Returns the value of the "variable name" variable from environment configurations first and if it is not available, it reads from the configuration file.
Typically, global variables are defined on top of the program before the main function. After declaration, a global variable can be accessed and changed at any part of the program. In the example above, we declare a global variable called “global”. We then set the value for the variable inside the multiply function.
Visibility in this context means the file space from which a package or other construct can be referenced. For example, if we define a variable in a function, the visibility (scope) of that variable is only within the function in which it was defined.
What I would suggest is declaring a global variable in config.go
and initialize it using the init()
function. That way, you know that the variable will always be initialized when any package imports it. Here's some code:
package models
import (
"io/ioutil"
"encoding/json"
)
var (
Configuration Config
)
init() {
args := os.Args[1:]
if len(args) == 0{
fmt.Println("********************\nMust specify a config file in args\n********************")
os.Exit(1)
}
Configuration = NewConfig(args[0]) // configuration initialized here
}
type Config struct {
Db map[string]string `json:"db"`
Server map[string]string `json:"server"`
}
func NewConfig(fname string) *Config{
data,err := ioutil.ReadFile(fname)
if err != nil{
panic(err)
}
config := Config{}
err = json.Unmarshal(data,&config)
if err != nil {
panic(err)
}
return config
}
var()
is going to run before init()
, but init()
will run before the code in the package importing it. So if main.go
imports the models
package, then init()
in models
will run before any code inside main.go
and thus the variable Configuration
will be initialized before it is used.
Effective Go explanation of init()
Now what you want just is to provide a variable can be used in another package,the solution is easy,remember that if you declare a variable name begins with uppercase letter:[A-Z],this variable can be visible and used in another package in go.
So you just need to rename config
in your main.go
to Config
and extract it as global variable:
var Config *models.Config
func main(){
args := os.Args[1:]
if len(args) == 0{
fmt.Println("********************\nMust specify a config file in args\n********************")
os.Exit(1)
}
Config = models.NewConfig(args[0])
port := Config.Server["PORT"]
router := routing.NewRouter()
fmt.Printf( "-------------------------------------------------\n"+
"Listening and Serving on Port %s\n"+
"-------------------------------------------------",port)
log.Fatal(http.ListenAndServe(":"+port,router))
}
when you want to use it in another package,just call <package name>.Config
,the package name is the package name which your main.go belongs to,maybe main
in your case.
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