I'm trying to retrieve the current uptime of my Go
application.
I've seen there's a package syscall
which provides a type Sysinfo_t
and a method Sysinfo(*Sysinfo_t)
which apparently allows you to retrieve the Uptime (since it's a field of the Sysinfo_t
struct)
What I've done so far is:
sysi := &syscall.Sysinfo_t{}
if err := syscall.Sysinfo(sysi); err != nil {
return http.StatusInternalServerError, nil
}
The problem is that at compile time I get this:
/path/to/file/res_system.go:43: undefined: syscall.Sysinfo_t
/path/to/file/res_system.go:45: undefined: syscall.Sysinfo
I've searched a bit and apparently that method and type are available only on Linux and I need the application to run both on Linux and OsX (which I'm currently using).
Is there a cross-compatible way to retrieve the application uptime?
NOTE: I'd rather not use any third party libraries (unless they're absolutely necessary)
Simple way to get uptime is to store service start time:
https://play.golang.org/p/by_nkvhzqD
package main
import (
"fmt"
"time"
)
var startTime time.Time
func uptime() time.Duration {
return time.Since(startTime)
}
func init() {
startTime = time.Now()
}
func main() {
fmt.Println("started")
time.Sleep(time.Second * 1)
fmt.Printf("uptime %s\n", uptime())
time.Sleep(time.Second * 5)
fmt.Printf("uptime %s\n", uptime())
}
You should use Since
function from time
package.
create time value when application start:
startTime := time.Now()
then ask whenever you want:
uptime := time.Since(startTime)
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