I'm a little confused on how mutex's work in Golang, even though I've used them before.
Here are my questions:
What exactly does a mutex lock? (How) Do you use it to lock a specific variable only?
Should I use channels instead of a mutex?
Is there a difference between a mutex and a locker?
I'm developing a highly concurrent website with golang, and I need to manage each person's wallet at different times and I am trying to avoid any races in my program. For example, if my program wants to add 500 credits to a user, it will read the current balance for the user (from firebase) and add 500 then update the value. But if it does this twice for some reason, there may be an incorrect change to the user's wallet.
What is a Mutex?
In general, a "mutual exclusion" construct (or mutex) helps with concurrency control. Languages that define mutexes let programmers define a critical section of code that can only be entered by a single thread of execution. Here is a simple example of using mutexes in Go. Here is a bit more detailed example of using mutexes.
Mutex or Channel?
When deciding whether to use a mutex or channel based design in your Go app, the choices aren't always terribly clear. This wiki article from the Go github repo has the following advice:
Channel: passing ownership of data, distributing units of work, communicating async results
Mutex: caches, state
Mutex or sync.Locker?
As @JimB pointed out, the sync.Mutex
type in Go satisfies the sync.Locker
interface type. Notice how sync.Mutex
has Lock()
and Unlock()
methods? So to Go, a sync.Mutex
is a sync.Locker
.
For more help with Go interfaces, check out this great blog post.
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