Considering the following code, which is responding to GET '/venues/:id':
func venueShow(w http.ResponseWriter, req *http.Request) {
// get ID from params
vars := mux.Vars(req)
id := vars["id"]
// initialise new struct
var venue Venue
// select by id and scan into struct
db.First(&venue, id).Scan(&venue)
// turn it to json
response := structToJSON(&venue)
// write headers and provide response
w.Header().Set("Content-Type", "application/json")
w.Write(response)
}
and:
func structToJSON (s interface{}) (response []byte) {
// turn it into pretty-ish json
response, err := json.MarshalIndent(&s, "", " ")
if err != nil {
return []byte("Venue does not exist")
}
// return the json as the reponse
return response
}
My structToJSON function is taking an empty interface as the argument, because I want to pass various different structs to the function and have them spewed out as JSON.
However, it doesn't strike me as very safe. If anything satisfies an empty interface, I could pass whatever I wanted into that function, and all sorts of errors might happen when json.Marshal tries to do it's business. This (I suppose) would be caught by the compiler rather than at runtime, but is there a safer way?
I could duplicate the structToJSON method for each different type of Struct/Model that I pass to it, but that's not very DRY.
Thanks
The Marshal function also receives its parameters as interface{}
therefore there's no way to detect if you are passing something invalid at compile time, it's all caught at runtime.
One thing you can do to check if an invalid type was passed to Marshal is to check the error type, Marshal returns an UnsupportedTypeError
when you try to Marshal an invalid type (like chan
or func
) so you can check for that error when Marshaling.
So you could try something like that:
if err != nil {
_, ok := err.(*json.UnsupportedTypeError)
if ok {
return []byte("Tried to Marshal Invalid Type")
} else {
return []byte("Venue does not exist")
}
}
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