Could anyone recommend some good resources for getting started with the Unity framework? I've downloaded the source from Codeplex and got it to compile. So now I've got a set of compiled binaries, where do I go next? I understand the principles of inversion of control but don't have much knowledge of the specifics of the Unity framework.
I've downloaded the Unity documentation from Codeplex but it seems to be targeted at users that already have a good working knowledge of the framework.
What I'm really looking for is some good "getting started" type guides for Unity, or maybe some basic sample applications.
Any pointers to good articles, samples or blogs gratefully received.
Great suggestion from RichardOD: Screen cast from David Hayden
It can take around three to six months to master Unity. It could be less if you already have significant programming experience and game development skills. You can speed up the process by learning C# and Javascript before you get started with Unity. Learning how to code a game with no experience is also a good idea.
It's also an amazingly complex game engine, but how long does it take to learn and is it difficult? Learning the Unity software can take around one to three weeks. Unity is easy to use and presents to the developer many tools to create from the beginning of a game.
Have a look at Oxite. That is ASP.NET MVC and uses Unity for DI. David Hayden has done a screencast that might be useful to you.
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