Hello I'm having problems with partial specialization. What I want to do is have a class that has a template member function that will interpret a given value to one specified by the user. For instance the class name is Value
and here is a snippet of what I want to do:
int *ptr1 = new int;
*ptr1 = 10;
Value val1 = ptr1;
int *ptr2 = val1.getValue<int*>();
Value val2 = 1;
int testVal = val2.getValue<int>();
Here is how I implemented such class:
struct Value {
Value(void *p) : val1(p){}
Value(int i) : val2(i){}
template<typename T>
T getValue();
void *val1;
int val2;
};
template<typename T>
T* Value::getValue<T*>() {
return reinterpret_cast<T*>(val1);
}
template<>
int Value::getValue<int>() {
return val2;
}
When I compile I'm getting the following error:
error C2768: 'Value::getValue' : illegal use of explicit template arguments
Basically its complaining about the pointer template part of the code:
template<typename T>
T* Value::getValue<T*>() {
return reinterpret_cast<T*>(val1);
}
I know this problem can be implemented with a simple union, But this code is a stripped down version of a bigger code.
Does someone know what the problem could be? What I would like to do is separate one code for when using pointers and other for when not using pointers . I'm really stuck and I always investigate instead of asking, but I haven't found any good info about it.
Function templates cannot be partially specialised, but most of the time, you can use the delegate-to-class trick. In you example it would be like this:
struct Value {
template<typename T>
T getValue() {
return Impl_getValue<T>::call(*this);
}
};
template <typename T>
struct Impl_getValue
{
static T call(Value &v) {
//primary template implementation
}
};
template <typename T>
struct Impl_getValue<T*>
{
static T* call(Value &v) {
return reinterpret_cast<T*>(v.val1);
}
};
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