All day long I've been trying to solve a problem, I read all the articles and documentation that I could find on the Internet, but I can't solve this. I'm writing an application for iPhone and I need to work with a sqlite database (sqlite3).
I have created my database and all is going good until I wanted to get a count of the rows in my table. The Table name is ARTICLES
, so I wrote
SELECT COUNT(*) FROM ARTICLES
My program does nothing and writes in the log: Unknown Error.
const char *query = "SELECT COUNT (*) FROM ARTICLES";
sqlite3_stmt *compiledQuery;
sqlite3_prepare_v2(database, query, -1, &compiledQuery, NULL);
Program gives message "Unknown Error" in the above code, and I can't get the count of rows. Who can help me to solve this problem... or may be something with sqlite is not correct?
- (int) GetArticlesCount
{
if (sqlite3_open([self.dataBasePath UTF8String], &articlesDB) == SQLITE_OK)
{
const char* sqlStatement = "SELECT COUNT(*) FROM ARTICLES";
sqlite3_stmt *statement;
if( sqlite3_prepare_v2(articlesDB, sqlStatement, -1, &statement, NULL) == SQLITE_OK )
{
if( sqlite3_step(statement) == SQLITE_DONE )
{
}
else
{
NSLog( @"Failed from sqlite3_step. Error is: %s", sqlite3_errmsg(articlesDB) );
}
}
else
{
NSLog( @"Failed from sqlite3_prepare_v2. Error is: %s", sqlite3_errmsg(articlesDB) );
}
// Finalize and close database.
sqlite3_finalize(statement);
sqlite3_close(articlesDB);
}
return 0;
}
In this line the unknown error appears:
NSLog( @"Failed from sqlite3_step. Error is: %s", sqlite3_errmsg(articlesDB) );
What must I add to the code or what must I do to get the count of rows? Please help...
const char* sqlStatement = "SELECT * FROM ARTICLES";
sqlite3_stmt *statement;
if( sqlite3_prepare_v2(articlesDB, sqlStatement, -1, &statement, NULL) == SQLITE_OK )
{
int count = 0;
while( sqlite3_step(statement) == SQLITE_ROW )
count++;
}
I get the right count of rows! But I don't think it is an effective method... I think that something with sqlite is not going right...
SQLite is available by default on iOS. In fact, if you've used Core Data before, you've already used SQLite.
The database that can be used by apps in iOS (and also used by iOS) is called SQLite, and it's a relational database. It is contained in a C-library that is embedded to the app that is about to use it. Note that it does not consist of a separate service or daemon running on the background and attached to the app.
Thank you for the update, I believe the problem is your check against SQLITE_DONE
instead of SQLITE_ROW
, so I have updated your method below:
- (int)getArticlesCount {
int count = 0;
if (sqlite3_open([self.dataBasePath UTF8String], &articlesDB) ==
SQLITE_OK) {
const char* sqlStatement = "SELECT COUNT(*) FROM ARTICLES";
sqlite3_stmt *statement;
if (sqlite3_prepare_v2(articlesDB, sqlStatement, -1, &statement, NULL) ==
SQLITE_OK) {
// Loop through all the returned rows (should be just one)
while(sqlite3_step(statement) == SQLITE_ROW) {
count = sqlite3_column_int(statement, 0);
}
} else {
NSLog(@"Failed from sqlite3_prepare_v2. Error is: %s",
sqlite3_errmsg(articlesDB));
}
// Finalize and close database.
sqlite3_finalize(statement);
sqlite3_close(articlesDB);
}
return count;
}
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