How to get device current orientation in an App Extension, I have tried below two methods but no success.
It always return UIDeviceOrientationUnknown
[[UIDevice currentDevice] orientation]
It shows red message that ‘sharedApplication’ is not available on iOS (App Extension)
[[UIApplication sharedApplication] statusBarOrientation];
I also add an observer but it not getting called.
[[NSNotificationCenter defaultCenter] addObserver:self.view selector:@selector(notification_OrientationWillChange:) name:UIApplicationWillChangeStatusBarOrientationNotification object:nil];
- (void)notification_OrientationWillChange:(NSNotification*)n
{
UIInterfaceOrientation orientation = (UIInterfaceOrientation)[[n.userInfo objectForKey:UIApplicationStatusBarOrientationUserInfoKey] intValue];
if (orientation == UIInterfaceOrientationLandscapeLeft)
[self.textDocumentProxy insertText:@"Left"];
if (orientation == UIInterfaceOrientationLandscapeRight)
[self.textDocumentProxy insertText:@"Right"];
}
So now how can anyone get current device orientation.
I got an idea!
extension UIScreen {
var orientation: UIInterfaceOrientation {
let point = coordinateSpace.convertPoint(CGPointZero, toCoordinateSpace: fixedCoordinateSpace)
if point == CGPointZero {
return .Portrait
} else if point.x != 0 && point.y != 0 {
return .PortraitUpsideDown
} else if point.x == 0 && point.y != 0 {
return .LandscapeLeft
} else if point.x != 0 && point.y == 0 {
return .LandscapeRight
} else {
return .Unknown
}
}
}
EDIT: On Swift 4 you can do:
extension UIScreen {
var orientation: UIInterfaceOrientation {
let point = coordinateSpace.convert(CGPoint.zero, to: fixedCoordinateSpace)
switch (point.x, point.y) {
case (0, 0):
return .portrait
case let (x, y) where x != 0 && y != 0:
return .portraitUpsideDown
case let (0, y) where y != 0:
return .landscapeLeft
case let (x, 0) where x != 0:
return .landscapeRight
default:
return .unknown
}
}
}
I found a way where we can calculate our device orientation like this way in (App Extension)
- (void)viewDidLayoutSubviews
{
if(self.view.frame.size.width > self.view.frame.size.height)
NSLog(@"Landscape");
else
NSLog(@"Portrait");
}
It gives me right orientation but still not get as device is LandscapeLeft or LandscapeRight as well as Portrait or PortraitUpsideDown.
Still need help.
The observer method will get called if you add this before:
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
Edit: I use UIApplicationDidChangeStatusBarOrientationNotification
for the observer
And in my method I check:
UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
BOOL isPortrait = UIDeviceOrientationIsPortrait(orientation);
Edit 2- Xcode 6.2 - iOS 7 & 8
It seems that if you want to use this on both iOS 7 & 8, the code above will give you wrong result on iOS 7.
So I use something else because on iOS 7 the mainScreen's bounds will never change, but on iOS 8 will change if the orientation changes.
I've got 3 macros that will give me the right size of the screen's width & height regardless of the iOS version:
#define IOS_VERSION_OLDER_THAN_8 ([[[UIDevice currentDevice] systemVersion] floatValue] < 8.0)
#define SCREEN_WIDTH_CALCULATED (IOS_VERSION_OLDER_THAN_8 ? (UIInterfaceOrientationIsPortrait([UIApplication sharedApplication].statusBarOrientation) ? [[UIScreen mainScreen] bounds].size.width : [[UIScreen mainScreen] bounds].size.height) : [[UIScreen mainScreen] bounds].size.width)
#define SCREEN_HEIGHT_CALCULATED (IOS_VERSION_OLDER_THAN_8 ? (UIInterfaceOrientationIsPortrait([UIApplication sharedApplication].statusBarOrientation) ? [[UIScreen mainScreen] bounds].size.height : [[UIScreen mainScreen] bounds].size.width) : [[UIScreen mainScreen] bounds].size.height)
Then, when the notification is fired, i check the orientation like this:
BOOL isPortrait = SCREEN_WIDTH_CALCULATED < SCREEN_HEIGHT_CALCULATED;
This will work on iOS 7 & iOS 8, but i didn't check for older versions of Xcode, only 6.2
This will return only if the device is on portrait or landscape, not all the 4 orientation types
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