So I've been messing around trying to get the coordinates of touches on the screen. So far I can get the coordinates of one touch with this:
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
let touch = touches.anyObject()! as UITouch
let location = touch.locationInView(self.view)
println(location)
}
But when touching with two fingers I only get the coordinates of the first touch. Multi-touch works (I tested with this little tutorial: http://www.techotopia.com/index.php/An_Example_Swift_iOS_8_Touch,_Multitouch_and_Tap_Application). So my question is, how do I get the coordinates of the second (and third, fourth...) touch?
** Updated to Swift 4 and Xcode 9 (8 Oct 2017) **
First of all, remember to enable multi-touch events by setting
self.view.isMultipleTouchEnabled = true
in your UIViewController
's code, or using the appropriate storyboard option in Xcode:
Otherwise you'll always get a single touch in touchesBegan
(see documentation here).
Then, inside touchesBegan
, iterate over the set of touches to get their coordinates:
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches {
let location = touch.location(in: self.view)
print(location)
}
}
the given touches
argument is a set of detected touches.
You only see one touch because you select one of the touches with :
touches.anyObject() // Selects a random object (touch) from the set
In order to get all touches iterate the given set
for obj in touches.allObjects {
let touch = obj as UITouch
let location = touch.locationInView(self.view)
println(location)
}
You have to iterate over the different touches. That way you can access every touch.
for touch in touches{
//Handle touch
let touchLocation = touch.locationInView(self.view)
}
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