I want to generate a sine signal in C without using the standard function sin() in order to trigger sine shaped changes in the brightness of a LED. My basic idea was to use a lookup table with 40 points and interpolation.
Here's my first approach:
const int sine_table[40] = {0, 5125, 10125, 14876, 19260, 23170, 26509, 29196,
31163, 32364, 32767, 32364, 31163, 29196, 26509, 23170, 19260, 14876, 10125,
5125, 0, -5126, -10126,-14877, -19261, -23171, -26510, -29197, -31164, -32365,
-32768, -32365, -31164, -29197, -26510, -23171, -19261, -14877, -10126, -5126};
int i = 0;
int x1 = 0;
int x2 = 0;
float y = 0;
float sin1(float phase)
{
x1 = (int) phase % 41;
x2 = x1 + 1;
y = (sine_table[x2] - sine_table[x1])*((float) ((int) (40*0.001*i*100) % 4100)/100 - x1) + sine_table[x1];
return y;
}
int main()
{
while(1)
{
printf("%f ", sin1(40*0.001*i)/32768);
i = i + 1;
}
}
Unfortunately, this function sometimes returns values far bigger than 1. Furthermore, the interpolation doesn't seem to be good (I used this to create sine shaped brightness changes of a LED, but these are very unsmoooth).
Does anybody have a better idea to implement a sine generator in C?
In this program we first initialize graphics mode, by passing graphics driver(DETECT), default graphics mode and specifies the directory path where initgraph looks for graphics drivers (*. BGI). Then we will draw a horizontal axis using line representing the angle in radians.
DAC Sine Wave Generator Generating high-quality sine waves is difficult but using a non-linear DAC method is used to generate high-quality sine waves. Additionally, by using the low-cost DAC-ADC technique, both ADC & DAC linearity information are precisely obtained through simply 1 hit per code.
OP's main problem is in generating the index for the table look-up.
OP's code attempts to access outside array sine_table[40]
leading to undefined behavior. Fix that at least.
const int sine_table[40] = {0, 5125, 10125, ...
...
x1 = (int) phase % 41; // -40 <= x1 <= 40
x2 = x1 + 1; // -39 <= x2 <= 41
y = (sine_table[x2] - sine_table[x1])*... // bad code, consider x1 = 40 or x2 = 40,41
Suggested change
x1 = (int) phase % 40; // mod 40, not 41
if (x1 < 0) x1 += 40; // Handle negative values
x2 = (x1 + 1) % 40; // Handle wrap-around
y = (sine_table[x2] - sine_table[x1])*...
There exist much better approaches, yet to focus on OP's method see below.
#include <math.h>
#include <stdio.h>
const int sine_table[40] = { 0, 5125, 10125, 14876, 19260, 23170, 26509, 29196,
31163, 32364, 32767, 32364, 31163, 29196, 26509, 23170, 19260, 14876, 10125,
5125, 0, -5126, -10126, -14877, -19261, -23171, -26510, -29197, -31164, -32365,
-32768, -32365, -31164, -29197, -26510, -23171, -19261, -14877, -10126, -5126 };
int i = 0;
int x1 = 0;
int x2 = 0;
float y = 0;
float sin1(float phase) {
x1 = (int) phase % 40;
if (x1 < 0) x1 += 40;
x2 = (x1 + 1) % 40;
y = (sine_table[x2] - sine_table[x1])
* ((float) ((int) (40 * 0.001 * i * 100) % 4100) / 100 - x1)
+ sine_table[x1];
return y;
}
int main(void) {
double pi = 3.1415926535897932384626433832795;
for (int j = 0; j < 1000; j++) {
float x = 40 * 0.001 * i;
float radians = x * 2 * pi / 40;
printf("%f %f %f\n", x, sin1(x) / 32768, sin(radians));
i = i + 1;
}
}
Output
OP's Reference sin()
0.000000 0.000000 0.000000
0.040000 0.006256 0.006283
0.080000 0.012512 0.012566
...
1.960000 0.301361 0.303035
2.000000 0.308990 0.309017
2.040000 0.314790 0.314987
...
39.880001 -0.020336 -0.018848
39.919998 -0.014079 -0.012567
39.959999 -0.006257 -0.006283
Better code would not pass the values i, x1, x2, y
as global variables, but as function parameters or function variables. Perhaps that is an artifact of OP's debugging.
Does anybody have a better idea to implement a sine generator in C?
This is quite broad. Better as in speed, precision, code space, portability, or maintainability? sine()
functions are easy to make. High-quality ones take more effort.
Although fuzzy, OP's use of a small look-up table is a good beginning - although I see it can be done without any floating point math. I recommend for OP to construct a tested and working solution and post it in Code Review for improvement ideas.
...a better idea to implement a sine generator in C?
Edit: Suggest first reading this article to gain an appreciation of what OP is asking.
From the context provided in your question, "better" likely means size and/or speed of compiled code, perhaps to support a small micro-processor.
The CORDIC ( COordinate Rotation DIgital Computer ) algorithm is very suitable for use on smaller uP, and FPGA implementations that have limited mathematical computation capabilities as it computes the sine and cosine of a value using only basic arithmetic (addition, subtraction and shifts). More about CORDIC, and how to use it to produce sine/cosine of an angle are provided here.
There are also several sites that provide algorithm implementation examples. Simple CORDIC is one that includes detailed explanations on how to generate a table that can then be pre-compiled for use on your target device, as well as code to test the output of the following function (which uses fixed point math):
(See documentation of following, and other functions in link)
#define cordic_1K 0x26DD3B6A
#define half_pi 0x6487ED51
#define MUL 1073741824.000000
#define CORDIC_NTAB 32
int cordic_ctab [] = {0x3243F6A8, 0x1DAC6705, 0x0FADBAFC, 0x07F56EA6, 0x03FEAB76, 0x01FFD55B,
0x00FFFAAA, 0x007FFF55, 0x003FFFEA, 0x001FFFFD, 0x000FFFFF, 0x0007FFFF, 0x0003FFFF,
0x0001FFFF, 0x0000FFFF, 0x00007FFF, 0x00003FFF, 0x00001FFF, 0x00000FFF, 0x000007FF,
0x000003FF, 0x000001FF, 0x000000FF, 0x0000007F, 0x0000003F, 0x0000001F, 0x0000000F,
0x00000008, 0x00000004, 0x00000002, 0x00000001, 0x00000000 };
void cordic(int theta, int *s, int *c, int n)
{
int k, d, tx, ty, tz;
int x=cordic_1K,y=0,z=theta;
n = (n>CORDIC_NTAB) ? CORDIC_NTAB : n;
for (k=0; k<n; ++k)
{
d = z>>31;
//get sign. for other architectures, you might want to use the more portable version
//d = z>=0 ? 0 : -1;
tx = x - (((y>>k) ^ d) - d);
ty = y + (((x>>k) ^ d) - d);
tz = z - ((cordic_ctab[k] ^ d) - d);
x = tx; y = ty; z = tz;
}
*c = x; *s = y;
}
Edit:
I found the documentation for using the examples at the Simple CORDIC site very easy to follow. However, one small thing I ran into was when compiling the file cordic-test.c
the error: use of undeclared identifier 'M_PI' occurred. It appears that when executing the compiled gentable.c
file (which generates the cordic-test.c
file) the line:
#define M_PI 3.1415926535897932384626
although included in its own declarations, was not included in the printf statements used to produce the file cordic-test.c
. Once this was remedied, everything worked as advertised.
As documented, the range of data produced generates 1/4 of a complete sine cycle (-π/2 - π/2 ). The following illustration contains a representation of the actual data produced between the light blue dots. The remainder of the sine signal is fabricated via mirroring and transposing the original data section.
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