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Generate a heatmap in MatPlotLib using a scatter data set

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What is the method used in matplotlib to generate scatter plots?

Scatter plots are used to observe relationship between variables and uses dots to represent the relationship between them. The scatter() method in the matplotlib library is used to draw a scatter plot.

Does matplotlib have heatmap?

As already mentioned heatmap in matplotlib can be build using imshow function. You can either use random data or a specific dataset. After this imshow function is called where we pass the data, colormap value and interpolation method (this method basically helps in improving the image quality if used).

How are heat maps generated?

Heatmaps can be created by hand, though modern heatmaps are generally created using specialized heatmapping software. Heatmaps have been used in some form, since the late 1800s, when Toussaint Loua used a shading map to visualize social demographic changes across Paris.


If you don't want hexagons, you can use numpy's histogram2d function:

import numpy as np
import numpy.random
import matplotlib.pyplot as plt

# Generate some test data
x = np.random.randn(8873)
y = np.random.randn(8873)

heatmap, xedges, yedges = np.histogram2d(x, y, bins=50)
extent = [xedges[0], xedges[-1], yedges[0], yedges[-1]]

plt.clf()
plt.imshow(heatmap.T, extent=extent, origin='lower')
plt.show()

This makes a 50x50 heatmap. If you want, say, 512x384, you can put bins=(512, 384) in the call to histogram2d.

Example: Matplotlib heat map example


In Matplotlib lexicon, i think you want a hexbin plot.

If you're not familiar with this type of plot, it's just a bivariate histogram in which the xy-plane is tessellated by a regular grid of hexagons.

So from a histogram, you can just count the number of points falling in each hexagon, discretiize the plotting region as a set of windows, assign each point to one of these windows; finally, map the windows onto a color array, and you've got a hexbin diagram.

Though less commonly used than e.g., circles, or squares, that hexagons are a better choice for the geometry of the binning container is intuitive:

  • hexagons have nearest-neighbor symmetry (e.g., square bins don't, e.g., the distance from a point on a square's border to a point inside that square is not everywhere equal) and

  • hexagon is the highest n-polygon that gives regular plane tessellation (i.e., you can safely re-model your kitchen floor with hexagonal-shaped tiles because you won't have any void space between the tiles when you are finished--not true for all other higher-n, n >= 7, polygons).

(Matplotlib uses the term hexbin plot; so do (AFAIK) all of the plotting libraries for R; still i don't know if this is the generally accepted term for plots of this type, though i suspect it's likely given that hexbin is short for hexagonal binning, which is describes the essential step in preparing the data for display.)


from matplotlib import pyplot as PLT
from matplotlib import cm as CM
from matplotlib import mlab as ML
import numpy as NP

n = 1e5
x = y = NP.linspace(-5, 5, 100)
X, Y = NP.meshgrid(x, y)
Z1 = ML.bivariate_normal(X, Y, 2, 2, 0, 0)
Z2 = ML.bivariate_normal(X, Y, 4, 1, 1, 1)
ZD = Z2 - Z1
x = X.ravel()
y = Y.ravel()
z = ZD.ravel()
gridsize=30
PLT.subplot(111)

# if 'bins=None', then color of each hexagon corresponds directly to its count
# 'C' is optional--it maps values to x-y coordinates; if 'C' is None (default) then 
# the result is a pure 2D histogram 

PLT.hexbin(x, y, C=z, gridsize=gridsize, cmap=CM.jet, bins=None)
PLT.axis([x.min(), x.max(), y.min(), y.max()])

cb = PLT.colorbar()
cb.set_label('mean value')
PLT.show()   

enter image description here


Edit: For a better approximation of Alejandro's answer, see below.

I know this is an old question, but wanted to add something to Alejandro's anwser: If you want a nice smoothed image without using py-sphviewer you can instead use np.histogram2d and apply a gaussian filter (from scipy.ndimage.filters) to the heatmap:

import numpy as np
import matplotlib.pyplot as plt
import matplotlib.cm as cm
from scipy.ndimage.filters import gaussian_filter


def myplot(x, y, s, bins=1000):
    heatmap, xedges, yedges = np.histogram2d(x, y, bins=bins)
    heatmap = gaussian_filter(heatmap, sigma=s)

    extent = [xedges[0], xedges[-1], yedges[0], yedges[-1]]
    return heatmap.T, extent


fig, axs = plt.subplots(2, 2)

# Generate some test data
x = np.random.randn(1000)
y = np.random.randn(1000)

sigmas = [0, 16, 32, 64]

for ax, s in zip(axs.flatten(), sigmas):
    if s == 0:
        ax.plot(x, y, 'k.', markersize=5)
        ax.set_title("Scatter plot")
    else:
        img, extent = myplot(x, y, s)
        ax.imshow(img, extent=extent, origin='lower', cmap=cm.jet)
        ax.set_title("Smoothing with  $\sigma$ = %d" % s)

plt.show()

Produces:

Output images

The scatter plot and s=16 plotted on top of eachother for Agape Gal'lo (click for better view):

On top of eachother


One difference I noticed with my gaussian filter approach and Alejandro's approach was that his method shows local structures much better than mine. Therefore I implemented a simple nearest neighbour method at pixel level. This method calculates for each pixel the inverse sum of the distances of the n closest points in the data. This method is at a high resolution pretty computationally expensive and I think there's a quicker way, so let me know if you have any improvements.

Update: As I suspected, there's a much faster method using Scipy's scipy.cKDTree. See Gabriel's answer for the implementation.

Anyway, here's my code:

import numpy as np
import matplotlib.pyplot as plt
import matplotlib.cm as cm


def data_coord2view_coord(p, vlen, pmin, pmax):
    dp = pmax - pmin
    dv = (p - pmin) / dp * vlen
    return dv


def nearest_neighbours(xs, ys, reso, n_neighbours):
    im = np.zeros([reso, reso])
    extent = [np.min(xs), np.max(xs), np.min(ys), np.max(ys)]

    xv = data_coord2view_coord(xs, reso, extent[0], extent[1])
    yv = data_coord2view_coord(ys, reso, extent[2], extent[3])
    for x in range(reso):
        for y in range(reso):
            xp = (xv - x)
            yp = (yv - y)

            d = np.sqrt(xp**2 + yp**2)

            im[y][x] = 1 / np.sum(d[np.argpartition(d.ravel(), n_neighbours)[:n_neighbours]])

    return im, extent


n = 1000
xs = np.random.randn(n)
ys = np.random.randn(n)
resolution = 250

fig, axes = plt.subplots(2, 2)

for ax, neighbours in zip(axes.flatten(), [0, 16, 32, 64]):
    if neighbours == 0:
        ax.plot(xs, ys, 'k.', markersize=2)
        ax.set_aspect('equal')
        ax.set_title("Scatter Plot")
    else:
        im, extent = nearest_neighbours(xs, ys, resolution, neighbours)
        ax.imshow(im, origin='lower', extent=extent, cmap=cm.jet)
        ax.set_title("Smoothing over %d neighbours" % neighbours)
        ax.set_xlim(extent[0], extent[1])
        ax.set_ylim(extent[2], extent[3])
plt.show()

Result:

Nearest Neighbour Smoothing


Instead of using np.hist2d, which in general produces quite ugly histograms, I would like to recycle py-sphviewer, a python package for rendering particle simulations using an adaptive smoothing kernel and that can be easily installed from pip (see webpage documentation). Consider the following code, which is based on the example:

import numpy as np
import numpy.random
import matplotlib.pyplot as plt
import sphviewer as sph

def myplot(x, y, nb=32, xsize=500, ysize=500):   
    xmin = np.min(x)
    xmax = np.max(x)
    ymin = np.min(y)
    ymax = np.max(y)

    x0 = (xmin+xmax)/2.
    y0 = (ymin+ymax)/2.

    pos = np.zeros([len(x),3])
    pos[:,0] = x
    pos[:,1] = y
    w = np.ones(len(x))

    P = sph.Particles(pos, w, nb=nb)
    S = sph.Scene(P)
    S.update_camera(r='infinity', x=x0, y=y0, z=0, 
                    xsize=xsize, ysize=ysize)
    R = sph.Render(S)
    R.set_logscale()
    img = R.get_image()
    extent = R.get_extent()
    for i, j in zip(xrange(4), [x0,x0,y0,y0]):
        extent[i] += j
    print extent
    return img, extent
    
fig = plt.figure(1, figsize=(10,10))
ax1 = fig.add_subplot(221)
ax2 = fig.add_subplot(222)
ax3 = fig.add_subplot(223)
ax4 = fig.add_subplot(224)


# Generate some test data
x = np.random.randn(1000)
y = np.random.randn(1000)

#Plotting a regular scatter plot
ax1.plot(x,y,'k.', markersize=5)
ax1.set_xlim(-3,3)
ax1.set_ylim(-3,3)

heatmap_16, extent_16 = myplot(x,y, nb=16)
heatmap_32, extent_32 = myplot(x,y, nb=32)
heatmap_64, extent_64 = myplot(x,y, nb=64)

ax2.imshow(heatmap_16, extent=extent_16, origin='lower', aspect='auto')
ax2.set_title("Smoothing over 16 neighbors")

ax3.imshow(heatmap_32, extent=extent_32, origin='lower', aspect='auto')
ax3.set_title("Smoothing over 32 neighbors")

#Make the heatmap using a smoothing over 64 neighbors
ax4.imshow(heatmap_64, extent=extent_64, origin='lower', aspect='auto')
ax4.set_title("Smoothing over 64 neighbors")

plt.show()

which produces the following image:

enter image description here

As you see, the images look pretty nice, and we are able to identify different substructures on it. These images are constructed spreading a given weight for every point within a certain domain, defined by the smoothing length, which in turns is given by the distance to the closer nb neighbor (I've chosen 16, 32 and 64 for the examples). So, higher density regions typically are spread over smaller regions compared to lower density regions.

The function myplot is just a very simple function that I've written in order to give the x,y data to py-sphviewer to do the magic.


If you are using 1.2.x

import numpy as np
import matplotlib.pyplot as plt

x = np.random.randn(100000)
y = np.random.randn(100000)
plt.hist2d(x,y,bins=100)
plt.show()

gaussian_2d_heat_map


Seaborn now has the jointplot function which should work nicely here:

import numpy as np
import seaborn as sns
import matplotlib.pyplot as plt

# Generate some test data
x = np.random.randn(8873)
y = np.random.randn(8873)

sns.jointplot(x=x, y=y, kind='hex')
plt.show()

demo image