What is the general way to implement a finite state machine (or finite state transducer) in Scala?
I often find myself in need for state machine implementation. My typical implementation looks like
object TypicalFSM { // actually — finite state transducer
type State
case object State1 extends State
case object State2 extends State
type Message
case object Message1 extends Message
type ResultMessage
case object ResultMessage1 extends ResultMessage
}
import TypicalFSM._
class TypicalFSM extends ((Message) =>Seq[ResultMessage]){
var state:State = State1
def apply(message:Message):Seq[ResultMessage] = (state, message) match {
case (State1, Message1) =>
state = State2
Seq(ResultMessage1, ResultMessage2)
}
}
What I dislike is the mutable var
which makes the solution thread unsafe. Also the FSM topology is not clear.
How to create FSMs in a functional way?
It also would be very good to draw FSM-graph in .dot format
Akka FSM has a good property of allowing to associate some Data with a State, not only giving an object name. This is also appreciated. (However, Akka FSM is not always convenient to use as it is asynchronous and sometimes a bit heavy-weight.)
This is probably not what you are looking for, but I think it's an interesting concept.
object TypicalFSM {
sealed trait State
final class State1 extends State
final class State2 extends State
sealed trait Message
case class Message1(s: String) extends Message
case class Message2(s: String) extends Message
sealed trait ResultMessage
object ResultMessage1 extends ResultMessage
object ResultMessage2 extends ResultMessage
}
import TypicalFSM._
case class Transformation[M <: Message, From <: State, To <: State](
f:M => Seq[ResultMessage]) {
def apply(m:M) = f(m)
}
object Transformation {
implicit def `message1 in state1` =
Transformation[Message1, State1, State2] { m =>
Seq(ResultMessage1, ResultMessage2)
}
implicit def `message1 in state2` =
Transformation[Message1, State2, State2] { m =>
Seq(ResultMessage1)
}
implicit def `message2 in state2` =
Transformation[Message2, State2, State1] { m =>
Seq(ResultMessage2)
}
}
class TypicalFSM[CurrentState <: State] {
def apply[M <: Message, NewState <: State](message: M)(
implicit transformWith: Transformation[M, CurrentState, NewState]) = {
this.asInstanceOf[TypicalFSM[NewState]] -> transformWith(message)
}
}
Usage would be like this:
def test() = {
val s1 = new TypicalFSM[State1]
// type of s1: TypicalFSM[State1]
val (s2, r1) = s1(Message1("m1"))
// type of s2: TypicalFSM[State2]
val (s3, r2) = s2(Message1("m1"))
// type of s2: TypicalFSM[State2]
val (s4, r3) = s2(Message2("m2"))
// type of s2: TypicalFSM[State1]
// val (s5, r4) = s4(Message2("m2"))
// Fails with:
// 'No transformation available for TypicalFSM.Message2 in TypicalFSM.State1'
// type of s5: TypicalFSM[State1]
}
Your use case would strongly determine the structure of the code in this concept. The use case really determines how much type information you want to keep.
I this concept because the state is kept using the type system and that illegal transitions are reported at compile-time.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With