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gcc/g++ option to place all object files into separate directory

Tags:

gcc

g++

This is the chopped down makefile for one of my projects, which compiles the sources in 'src' and places the .o files in the directory "obj". The key bit is the the use of the patsubst() function - see the GNU make manual (which is actually a pretty good read) for details:

OUT = lib/alib.a
CC = g++
ODIR = obj
SDIR = src
INC = -Iinc

_OBJS = a_chsrc.o a_csv.o a_enc.o a_env.o a_except.o \
        a_date.o a_range.o a_opsys.o
OBJS = $(patsubst %,$(ODIR)/%,$(_OBJS))


$(ODIR)/%.o: $(SDIR)/%.cpp 
    $(CC) -c $(INC) -o $@ $< $(CFLAGS) 

$(OUT): $(OBJS) 
    ar rvs $(OUT) $^

.PHONY: clean

clean:
    rm -f $(ODIR)/*.o $(OUT)

How about changing to the directory and running the compile from there:

cd builddir/objdir
gcc ../../srcdir/file1.c ../../srcdir/file2.c ../../srcdir/file3.c

That's it. gcc will interpret includes of the form #include "path/to/header.h" as starting in the directory the file exists so you don't need to modify anything.


A trivial but effective workaround is to add the following right after the gcc call in your Makefile:

mv *.o ../builddir/objdir

or even a soft-clean (possibly recursive) after the compilation is done, like

rm -f *.o

or

find . -name \*.o -exec rm {} \;

You can use a simple wrapper around gcc that will generate the necessary -o options and call gcc:

$ ./gcc-wrap -c file1.c file2.c file3.c --outdir=obj 
gcc -o obj/file1.o -c file1.c
gcc -o obj/file2.o -c file2.c
gcc -o obj/file3.o -c file3.c

Here is such a gcc_wrap script in its simplest form:

#!/usr/bin/perl -w

use File::Spec;
use File::Basename;
use Getopt::Long;
Getopt::Long::Configure(pass_through);

my $GCC = "gcc";
my $outdir = ".";
GetOptions("outdir=s" => \$outdir)
    or die("Options error");

my @c_files;
while(-f $ARGV[-1]){
    push @c_files, pop @ARGV;
}
die("No input files") if(scalar @c_files == 0);

foreach my $c_file (reverse @c_files){
    my($filename, $c_path, $suffix) = fileparse($c_file, ".c");
    my $o_file = File::Spec->catfile($outdir, "$filename.o");
    my $cmd = "$GCC -o $o_file @ARGV $c_file";
    print STDERR "$cmd\n";
    system($cmd) == 0 or die("Could not execute $cmd: $!");
}

Of course, the standard way is to solve the problem with Makefiles, or simpler, with CMake or bakefile, but you specifically asked for a solution that adds the functionality to gcc, and I think the only way is to write such a wrapper. Of course, you could also patch the gcc sources to include the new option, but that might be hard.


I believe you got the concept backwards...?!

The idea behind Makefiles is that they only process the files that have been updated since the last build, to cut down on (re-)compilation times. If you bunch multiple files together in one compiler run, you basically defeat that purpose.

Your example:

gcc -c file1.c file2.c file3.c **--outdir=**../builddir/objdir

You didn't give the 'make' rule that goes with this command line; but if any of the three files has been updated, you have to run this line, and recompile all three files, which might not be necessary at all. It also keeps 'make' from spawning a seperate compilation process for each source file, as it would do for seperate compilation (when using the '-j' option, as I would strongly suggest).

I wrote a Makefile tutorial elsewhere, which goes into some extra detail (such as auto-detecting your source files instead of having them hard-coded in the Makefile, auto-determining include dependencies, and inline testing).

All you would have to do to get your seperate object directory would be to add the appropriate directory information to the OBJFILES := line and the %.o: %.c Makefile rule from that tutorial. Neil Butterworth's answer has a nice example of how to add the directory information.

(If you want to use DEPFILES or TESTFILES as described in the tutorial, you'd have to adapt the DEPFILES := and TSTFILES := lines plus the %.t: %.c Makefile pdclib.a rule, too.)


Meanwhile I found a "half-way" solution by using the -combine option.

Example:

mkdir builddir
mkdir builddir/objdir
cd srcdir

gcc -combine -c file1.c file2.c file3.c -o ../builddir/objdir/all-in-one.o

this "combines" all source files into one single object file.

However, this is still "half-way" because it needs to recompile everything when only one source file changes.


I think that telling pass gcc doesn't have an separate option to say where to put object file, since it already has it. It's "-c" - it says in what directory to put object.

Having additional flag for directory only must change meening of "-c". For example:

gcc -c file.c -o /a/b/c/file.o --put-object-in-dir-non-existing-option /a1/a2/a3

You can not put /a/b/c/file.o under /a1/a2/a3, since both paths are absolute. Thus "-c" should be changed to name object file only.

I advise you to consider a replacement of makefile, like cmake, scons and other. This will enable to implement build system as for for simple project as well as for bigger one too.

See for example how it's easy to compile using cmake your example. Just create file CMakeList.txt in srcdir/:

cmake_minimum_required(VERSION 2.6)
project(test) 

add_library(test file1.c file2c file3.c) 

And now type:

mkdir -p builddir/objdir
cd builddir/objdir
cmake ../../srcdir
make

That's all, object files will reside somewhere under builddir/objdir.

I personaly use cmake and find it very convinient. It automatically generates dependencies and has other goodies.