What exactly happens when you call setRetainInstance(true)
on a Fragment
? The documentation is virtually non-existent and this seems like a very important function. Specifically I want to know how much of this sequence (that I made up) is true:
- The user rotates the device.
- The fragment is detached from the
Activity
andFragment.onDetach()
is called.- The activity is destroyed;
Activity.onDestroy()
is called.- The
Activity
java object is deleted (when possible, by the GC).- A new
Activity
java object is created; its constructor, andonCreate()
are called.- In
Activity.onCreate()
we either havesetContentView(...)
which sets a layout containing a fragment, or we useFragmentTransaction
to add a fragment.- I'm really not sure about this, but I assume that android is smart enough to find the old fragment, and call
Fragment.onAttach()
to reattach it to the newActivity
- Next (or before? who knows?)
Activity.onResume()
is called.
So is that correct? Is Android smart enough to find the old fragment, even if I explicitly use FragmentTransaction.add(new MyFragment(), ...)
the first time? And if so, how do I avoid adding another fragment in onCreate()
? Do I need to do something like this?:
if (getSupportFragmentManager().findFragmentByTag("foo") == null) { FragmentTransaction ft = getSupportFragmentManager().beginTransaction(); ft.add(new FooFragment(), "foo").commit(); }
setRetainInstance(true); // Start up the worker thread. mThread.start(); } /** * This is called when the Fragment's Activity is ready to go, after * its content view has been installed; it is called both after * the initial fragment creation and after the fragment is re-attached * to a new activity.
setRetainInstance(boolean) is useful when you want to have some component which is not tied to Activity lifecycle. This technique is used for example by rxloader to "handle Android's activity lifecyle for rxjava's Observable" (which I've found here).
onCreate(Bundle) called to do initial creation of the fragment. onCreateView(LayoutInflater, ViewGroup, Bundle) creates and returns the view hierarchy associated with the fragment. onActivityCreated(Bundle) tells the fragment that its activity has completed its own Activity. onCreate() .
A Fragment represents a reusable portion of your app's UI. A fragment defines and manages its own layout, has its own lifecycle, and can handle its own input events. Fragments cannot live on their own--they must be hosted by an activity or another fragment.
Ok, perhaps I was slightly too harsh on the Android documentation, because it does have some useful information, but sadly none of it is linked from setRetainInstance()
. From the page about fragments
Note: Each fragment requires a unique identifier that the system can use to restore the fragment if the activity is restarted (and which you can use to capture the fragment to perform transactions, such as remove it). There are three ways to provide an ID for a fragment:
- Supply the android:id attribute with a unique ID.
- Supply the android:tag attribute with a unique string.
- If you provide neither of the previous two, the system uses the ID of the container view.
This strongly implies that if you do setContentView(R.layout.whatever)
in Activity.onCreated()
and that layout contains a fragment with setRetainInstance(true)
, then when the activity is recreated it will be searched for again using its id or tag.
Secondly, for UI-less fragments, it states
To add a fragment without a UI, add the fragment from the activity using add(Fragment, String) (supplying a unique string "tag" for the fragment, rather than a view ID). This adds the fragment, but, because it's not associated with a view in the activity layout, it does not receive a call to onCreateView(). So you don't need to implement that method.
And the docs link to a very good example - FragmentRetainInstance.java
which I have reproduced below for your convenience. It does exactly what I speculated was the answer in my question (if (...findFragmentByTag() == null) { ...
).
Finally, I created my own test activity to see exactly what functions are called. It outputs this, when you start in portrait and rotate to landscape. The code is below.
(This is edited a bit to make it easier to read.)
TestActivity@415a4a30: this() TestActivity@415a4a30: onCreate() TestActivity@415a4a30: Existing fragment not found. TestFragment{41583008}: this() TestFragment{41583008} TestFragment{41583008}: onAttach(TestActivity@415a4a30) TestFragment{41583008}: onCreate() TestFragment{41583008}: onCreateView() TestFragment{41583008}: onActivityCreated() TestActivity@415a4a30: onStart() TestFragment{41583008}: onStart() TestActivity@415a4a30: onResume() TestFragment{41583008}: onResume() <rotate device> TestFragment{41583008}: onPause() TestActivity@415a4a30: onPause() TestFragment{41583008}: onStop() TestActivity@415a4a30: onStop() TestFragment{41583008}: onDestroyView() TestFragment{41583008}: onDetach() TestActivity@415a4a30: onDestroy() TestActivity@415a3380: this() TestFragment{41583008}: onAttach(TestActivity@415a3380) TestActivity@415a3380: onCreate() TestActivity@415a3380: Existing fragment found. TestFragment{41583008}: onCreateView() TestFragment{41583008}: onActivityCreated() TestActivity@415a3380: onStart() TestFragment{41583008}: onStart() TestActivity@415a3380: onResume() TestFragment{41583008}: onResume()
Note that the Android documentation is wrong: the UI-less fragment does receive a call to onCreateView()
but it is free to return null
.
TestActivity
/TestFragment
import android.app.Activity; import android.app.Fragment; import android.app.FragmentTransaction; import android.os.Bundle; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.TextView; import com.concentriclivers.ss.R; // An activity for understanding Android lifecycle events. public class TestActivity extends Activity { private static final String TAG = TestActivity.class.getSimpleName(); public TestActivity() { super(); Log.d(TAG, this + ": this()"); } protected void finalize() throws Throwable { super.finalize(); Log.d(TAG, this + ": finalize()"); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.d(TAG, this + ": onCreate()"); TextView tv = new TextView(this); tv.setText("Hello world"); setContentView(tv); if (getFragmentManager().findFragmentByTag("test_fragment") == null) { Log.d(TAG, this + ": Existing fragment not found."); FragmentTransaction ft = getFragmentManager().beginTransaction(); ft.add(new TestFragment(), "test_fragment").commit(); } else { Log.d(TAG, this + ": Existing fragment found."); } } @Override public void onStart() { super.onStart(); Log.d(TAG, this + ": onStart()"); } @Override public void onResume() { super.onResume(); Log.d(TAG, this + ": onResume()"); } @Override public void onPause() { super.onPause(); Log.d(TAG, this + ": onPause()"); } @Override public void onStop() { super.onStop(); Log.d(TAG, this + ": onStop()"); } @Override public void onDestroy() { super.onDestroy(); Log.d(TAG, this + ": onDestroy()"); } public static class TestFragment extends Fragment { private static final String TAG = TestFragment.class.getSimpleName(); public TestFragment() { super(); Log.d(TAG, this + ": this() " + this); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.d(TAG, this + ": onCreate()"); setRetainInstance(true); } @Override public void onAttach(final Activity activity) { super.onAttach(activity); Log.d(TAG, this + ": onAttach(" + activity + ")"); } @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); Log.d(TAG, this + ": onActivityCreated()"); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { Log.d(TAG, this + ": onCreateView()"); return null; } @Override public void onViewCreated(View view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); Log.d(TAG, this + ": onViewCreated()"); } @Override public void onDestroyView() { super.onDestroyView(); Log.d(TAG, this + ": onDestroyView()"); } @Override public void onDetach() { super.onDetach(); Log.d(TAG, this + ": onDetach()"); } @Override public void onStart() { super.onStart(); Log.d(TAG, this + ": onStart()"); } @Override public void onResume() { super.onResume(); Log.d(TAG, this + ": onResume()"); } @Override public void onPause() { super.onPause(); Log.d(TAG, this + ": onPause()"); } @Override public void onStop() { super.onStop(); Log.d(TAG, this + ": onStop()"); } @Override public void onDestroy() { super.onDestroy(); Log.d(TAG, this + ": onDestroy()"); } } }
FragmentRetainInstance.java
(as of API 16):/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.app; import com.example.android.apis.R; import android.app.Activity; import android.app.Fragment; import android.app.FragmentManager; import android.os.Bundle; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ProgressBar; /** * This example shows how you can use a Fragment to easily propagate state * (such as threads) across activity instances when an activity needs to be * restarted due to, for example, a configuration change. This is a lot * easier than using the raw Activity.onRetainNonConfiguratinInstance() API. */ public class FragmentRetainInstance extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // First time init, create the UI. if (savedInstanceState == null) { getFragmentManager().beginTransaction().add(android.R.id.content, new UiFragment()).commit(); } } /** * This is a fragment showing UI that will be updated from work done * in the retained fragment. */ public static class UiFragment extends Fragment { RetainedFragment mWorkFragment; @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View v = inflater.inflate(R.layout.fragment_retain_instance, container, false); // Watch for button clicks. Button button = (Button)v.findViewById(R.id.restart); button.setOnClickListener(new OnClickListener() { public void onClick(View v) { mWorkFragment.restart(); } }); return v; } @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); FragmentManager fm = getFragmentManager(); // Check to see if we have retained the worker fragment. mWorkFragment = (RetainedFragment)fm.findFragmentByTag("work"); // If not retained (or first time running), we need to create it. if (mWorkFragment == null) { mWorkFragment = new RetainedFragment(); // Tell it who it is working with. mWorkFragment.setTargetFragment(this, 0); fm.beginTransaction().add(mWorkFragment, "work").commit(); } } } /** * This is the Fragment implementation that will be retained across * activity instances. It represents some ongoing work, here a thread * we have that sits around incrementing a progress indicator. */ public static class RetainedFragment extends Fragment { ProgressBar mProgressBar; int mPosition; boolean mReady = false; boolean mQuiting = false; /** * This is the thread that will do our work. It sits in a loop running * the progress up until it has reached the top, then stops and waits. */ final Thread mThread = new Thread() { @Override public void run() { // We'll figure the real value out later. int max = 10000; // This thread runs almost forever. while (true) { // Update our shared state with the UI. synchronized (this) { // Our thread is stopped if the UI is not ready // or it has completed its work. while (!mReady || mPosition >= max) { if (mQuiting) { return; } try { wait(); } catch (InterruptedException e) { } } // Now update the progress. Note it is important that // we touch the progress bar with the lock held, so it // doesn't disappear on us. mPosition++; max = mProgressBar.getMax(); mProgressBar.setProgress(mPosition); } // Normally we would be doing some work, but put a kludge // here to pretend like we are. synchronized (this) { try { wait(50); } catch (InterruptedException e) { } } } } }; /** * Fragment initialization. We way we want to be retained and * start our thread. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Tell the framework to try to keep this fragment around // during a configuration change. setRetainInstance(true); // Start up the worker thread. mThread.start(); } /** * This is called when the Fragment's Activity is ready to go, after * its content view has been installed; it is called both after * the initial fragment creation and after the fragment is re-attached * to a new activity. */ @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); // Retrieve the progress bar from the target's view hierarchy. mProgressBar = (ProgressBar)getTargetFragment().getView().findViewById( R.id.progress_horizontal); // We are ready for our thread to go. synchronized (mThread) { mReady = true; mThread.notify(); } } /** * This is called when the fragment is going away. It is NOT called * when the fragment is being propagated between activity instances. */ @Override public void onDestroy() { // Make the thread go away. synchronized (mThread) { mReady = false; mQuiting = true; mThread.notify(); } super.onDestroy(); } /** * This is called right before the fragment is detached from its * current activity instance. */ @Override public void onDetach() { // This fragment is being detached from its activity. We need // to make sure its thread is not going to touch any activity // state after returning from this function. synchronized (mThread) { mProgressBar = null; mReady = false; mThread.notify(); } super.onDetach(); } /** * API for our UI to restart the progress thread. */ public void restart() { synchronized (mThread) { mPosition = 0; mThread.notify(); } } } }
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