float __stdcall (*pFunc)(float a, float b) = (float (__stdcall *)(float,float))0x411280;
How to declare a function pointer with calling convention? The above gives me an error.
Calling conventions specify how arguments are passed to a function, how return values are passed back out of a function, how the function is called, and how the function manages the stack and its stack frame. In short, the calling convention specifies how a function call in C or C++ is converted into assembly language.
A function pointer, also called a subroutine pointer or procedure pointer, is a pointer that points to a function. As opposed to referencing a data value, a function pointer points to executable code within memory.
1) Unlike normal pointers, a function pointer points to code, not data. Typically a function pointer stores the start of executable code. 2) Unlike normal pointers, we do not allocate de-allocate memory using function pointers. 3) A function's name can also be used to get functions' address.
The call by pointer method of passing arguments to a function copies the address of an argument into the formal parameter. Inside the function, the address is used to access the actual argument used in the call. This means that changes made to the parameter affect the passed argument.
In computer science, a calling convention is an implementation-level (low-level) scheme for how subroutines receive parameters from their caller and how they return a result.
Function pointers are simply pointers to the label of the respective function. There's no table of contents (TOC) requirement for function pointers. Floating-point support for older code
If parameters are passed via varargs (for example, ellipsis arguments), then the normal register parameter passing convention applies. That convention includes spilling the fifth and later arguments to the stack. It's the callee's responsibility to dump arguments that have their address taken.
Submit Thank you. In this article This section describes the standard processes and conventions that one function (the caller) uses to make calls into another function (the callee) in x64 code. Calling convention defaults The x64 Application Binary Interface (ABI) uses a four-register fast-call calling convention by default.
The trick is placing the __stdcall inside the parentheses like this:
float (__stdcall *pFunc)(float a, float b) = (float (__stdcall *)(float,float))0x411280;
Of course, you are recommended to use a typedef instead, but the same trick applies:
typedef float (__stdcall *FuncType)(float a, float b);
For a regular function, you can usually do:
__cdecl const int func(); __cdecl const int (func)(); const __cdecl int func(); const int __cdecl func(); const int (__cdecl func)(); __cdecl const __cdecl int (__cdecl func)();
It is implementation defined whether or not a compiler will accept all of these forms. Clang does. To me, the 5th version makes the most semantic sense, because it is a property of the function and not the return type alone.
You can do all of this with __attribute__((cdecl))
instead of __cdecl
, which can also be used after the function, unlike __cdecl
const int (__cdecl func)() __attribute__((cdecl));
Now, to declare a constant pointer pfunc
to a function with a specific calling convention:
__cdecl const int (*const pfunc)(); const __cdecl int (*const pfunc)(); const int __cdecl (*const pfunc)(); const int (__cdecl *const pfunc)(); const int (*const __cdecl pfunc)(); const int (*__cdecl const pfunc)(); __cdecl const __cdecl int (__cdecl *const pfunc)(); const int (*const pfunc)() __attribute__((cdecl));
Note that const
has to be after the asterisk as usual. With double function pointers, the pointers can go anywhere with respect to the calling convention, but you have to put it in the correct place with respect to const
.
Again, it is implementation defined as to what form a compiler accepts. Clang accepts all forms and correctly interprets them as the type const int (*const)() __attribute__((cdecl))
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