Apple just modified their iOS App Store guidelines to allow a free trial period for non-subscription paid apps. The guidelines indicate that the free trial period is provided by a 0-tier in-app purchase with a name in the form "XX-day Trial".
When the app launches, does this mean you should immediately put up a modal dialog to offer the free trial IAP?
Good question,
They did NOTHING on the SDK side. All they did is change the Appstore guidelines. You as a developer are responsible for handling all the aspects.
how and when do you present the user with the option for starting the trial? Is this a modal dialog presented on opening the app?
On you to decide, but I advise you to do that as soon as user start the App to eliminate any misunderstandings.
how do you interact with the user when the trial has expired? Another modal dialog?
The same as the first one :(
how is the app represented in the app store? It is a paid app but has an initial price of 0. How does this work?
It's free (which in my opinion is really bad since a user assuming that your app is free and may get frustrated when finding out that it's actually not. Also, that removes the possibility to sell app witch discount for 500, and etc copies for as bulk sell.
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