Before deploying my Flutter app, I wanted to test it on multiple screen sizes to check if there is any Renderflex overflow
for smaller screens.
But I when first modified the screen size during widget testing to match the device I was using during the development, I realized that the widget test is throwing Render overflow
errors already, even though it did not have such errors on the real device. So I asked this questions How to fix A RenderFlex overflowed during Widget Test
But I after further investigation and using Flutter golden feature test which snaps png out of widget tests, I narrowed down the problem to a discrepancy in text size.
You can see clearly in the reproducible step below that the text during the widget text is WAY BIGGER (on the right) than the actual text in the real device (on the left).
The bigger text size during Widget test causes the RenderFlex error
in my app.
flutter run
lib/main.dart
import 'package:flutter/material.dart';
void main() {
runApp(
MaterialApp(
home: TextScaleComparaison(),
),
);
}
class TextScaleComparaison extends StatelessWidget {
@override
Widget build(BuildContext context) {
final widget = Scaffold(
body: LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
final width = MediaQuery.of(context).size.width;
final height = MediaQuery.of(context).size.height;
final dpr = MediaQuery.of(context).devicePixelRatio;
final textScale = MediaQuery.of(context).textScaleFactor;
final vi = MediaQuery.of(context).viewInsets;
final vip = MediaQuery.of(context).viewPadding;
final font = DefaultTextStyle.of(context).style.fontFamily;
print("width is $width and height is $height and dpi is $dpr txtScale is $textScale vi is $vi vip is $vip font is $font");
return Center(child: Text("This cannot be that long!!"));
},
),
);
return widget;
}
}
For me I got :
I/flutter (27450): width is 411.42857142857144 and height is 797.7142857142857 and dpi is 2.625 txtScale is 1.1 vi is EdgeInsets.zero vip is EdgeInsets(0.0, 24.0, 0.0, 0.0) font is Roboto
Copy the screen width
and height
to and textScale
and devicePixelRatio
to the next step in the code below.
test/test.dart
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:my_app/main.dart';
void main() {
testWidgets(
"Emulate real screen size",
(WidgetTester tester) async {
// Adjust these to match your actual device screen specs
final width = 414;
final height = 846;
tester.binding.window.devicePixelRatioTestValue = (2.625);
tester.binding.window.textScaleFactorTestValue = (1.1);
final dpi = tester.binding.window.devicePixelRatio;
tester.binding.window.physicalSizeTestValue = Size(width * dpi, height * dpi);
await tester.pumpWidget(
MediaQuery(
data: MediaQueryData(),
child: MaterialApp(
home: TextScaleComparaison(),
),
),
);
await expectLater(
find.byType(TextScaleComparaison),
matchesGoldenFile("text.png"),
);
},
);
}
Run test.dart
with flutter test --update-goldens test/test.dart
This will create a png file at test/text.png
Check the logs: For me it printed:
width is 414.0 and height is 846.0 and dpi is 2.625 txtScale is 1.1 vi is EdgeInsets.zero vip is EdgeInsets.zero font is Roboto
Flutter allows you to create apps that self-adapt to the device's screen size and orientation. There are two basic approaches to creating Flutter apps with responsive design: Use the LayoutBuilder class. From its builder property, you get a BoxConstraints object.
That is because of the font difference used by flutter test
and flutter run
.
Flutter's default font is Roboto
for Android if you did not change it other font.
Roboto
font and for iOS: San Francisco
fontEither 1) or 2) these fonts are not available to flutter test
by default.
Flutter test purposely uses a font called Ahem
which is made out of square blocks that you see on your screenshot.
This is a preview:
Ahem
font square are wayyy bigger than the normal that you are using. Therefore, it causes the RenderFlex overflow error
To achieve a near perfect emulation of your device in flutter test
you have to download the font data then load the exact font that you are using.
To load a font in widget test, you should do inside the testWidgets
function or setUp
:
final flamante = rootBundle.load('assets/fonts/Flamante-Roma-Medium.ttf');
final fontLoader = FontLoader('FlamanteRoma')..addFont(flamante);
await fontLoader.load();
Then add this font to the ThemeData
before pumping the widget.
theme: ThemeData(
fontFamily: 'FlamanteRoma',
),
The final test.dart code is:
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:example/test/compare_test_size.dart';
void main() {
testWidgets(
"Emulate real screen size",
(WidgetTester tester) async {
final flamante = rootBundle.load('assets/fonts/Flamante-Roma-Medium.ttf');
final fontLoader = FontLoader('FlamanteRoma')..addFont(flamante);
await fontLoader.load();
// Adjust these to match your actual device screen specs
final width = 411.4;
final height = 797.7;
tester.binding.window.devicePixelRatioTestValue = (2.625);
tester.binding.window.textScaleFactorTestValue = (1.1);
final dpi = tester.binding.window.devicePixelRatio;
tester.binding.window.physicalSizeTestValue = Size(width * dpi, height * dpi);
await tester.pumpWidget(
MediaQuery(
data: MediaQueryData(),
child: MaterialApp(
home: TextScaleComparaison(),
theme: ThemeData(
fontFamily: 'FlamanteRoma',
),
),
),
);
await expectLater(
find.byType(TextScaleComparaison),
matchesGoldenFile("text.png"),
);
},
);
}
Now re generate the golden test and check the png. You will see real text, not boxes anymore:
test/test.png
And don't forget to add the same font in your main.dart
runApp(
MaterialApp(
home: TextScaleComparaison(),
theme: ThemeData(
fontFamily: 'FlamanteRoma',
),
),
);
And also don't forget to update pubspec.yaml
and run flutter pub get
- family: FlamanteRoma
fonts:
- asset: assets/fonts/Flamante-Roma-Medium.ttf
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