The _futureData
is to used for the FutureBuilder
after retrieving value from the _loadPhobias()
function.
entry_screen.dart
Future _futureData;
final TextEditingController _textEditingController = TextEditingController();
_loadPhobias()
function does not seem to have any problem.
entry_screen.dart
Future<List<String>> _loadPhobias() async =>
await rootBundle.loadString('assets/phobias.txt').then((phobias) {
List _listOfAllPhobias = [];
List<String> _listOfSortedPhobias = [];
_textEditingController.addListener(() {
...
});
return _listOfSortedPhobias;
});
@override
void initState() {
super.initState();
_futureData = _loadPhobias();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: TextField(
// When the value is changed, the value returned from the _loadPhobias will also change. So I want the FutureBuilder to be rebuilt.
onChanged: (text) { setState(() => _futureData = _loadPhobias()) },
),
),
body: FutureBuilder(
future: _futureData,
builder: (context, snapshot) {
return snapshot.hasData
? ListView.builder(
itemCount: snapshot.data.length,
itemBuilder: (context, index) => Column(
children: <Widget>[
PhobiasCard(sentence: snapshot.data[index]),
)
],
))
: Center(
child: CircularProgressIndicator(),
);
},
),
),
);
}
This is the error that I got:
FlutterError (setState() callback argument returned a Future.
The setState() method on _EntryScreenState#51168 was called with a closure or method that returned a Future. Maybe it is marked as "async".
Instead of performing asynchronous work inside a call to setState(), first execute the work (without updating the widget state), and then synchronously update the state inside a call to setState().)
In Flutter, the FutureBuilder Widget is used to create widgets based on the latest snapshot of interaction with a Future. It is necessary for Future to be obtained earlier either through a change of state or change in dependencies.
Declare TextEditingController. supply controller to the TextField. user controller's text property to change the value of the textField.
The first thing to note, you mentioned that you want to rebuild your app every time there's a change in the text. For that to happen, you should use StreamBuilder
instead. FutureBuilder
is meant to be consumed once, it's like a fire and forget event or Promise in JavaScript.
Here's to a good comparison betweenStreamBuilder
vs FutureBuilder
.
This is how you would refactor your code to use StreamBuilder
.
main.dart
import 'dart:async';
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyAppScreen(),
);
}
}
class MyAppScreen extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return MyAppScreenState();
}
}
class MyAppScreenState extends State<MyAppScreen> {
StreamController<List<String>> _phobiasStream;
final TextEditingController _textEditingController = TextEditingController();
void _loadPhobias() async =>
await rootBundle.loadString('lib/phobia.txt').then((phobias) {
List<String> _listOfSortedPhobias = [];
for (String i in LineSplitter().convert(phobias)) {
for (String t in _textEditingController.text.split('')) {
if (i.split('-').first.toString().contains(t)) {
_listOfSortedPhobias.add(i);
}
}
}
_phobiasStream.add(_listOfSortedPhobias);
});
@override
void initState() {
super.initState();
_phobiasStream = StreamController<List<String>>();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: TextField(
controller: _textEditingController,
onChanged: (text) {
print("Text $text");
_loadPhobias();
},
),
),
body: StreamBuilder(
stream: _phobiasStream.stream,
builder: (context, snapshot) {
return snapshot.hasData
? Container(
height: 300,
child: ListView.builder(
itemCount: snapshot.data.length,
itemBuilder: (context, index) {
print("Data ${snapshot.data[index]}");
return Text(snapshot.data[index]);
},
),
)
: Center(
child: CircularProgressIndicator(),
);
},
),
);
}
}
As seen in the code above, I eliminated unnecessary text change callbacks inside the for a loop.
lib/phobia.txt
test1-test2-test3-test4-test5
Let me know if this is the expected scenario.
Hope this helps.
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