Here is my requirement, when I click the Add button, dynamically new cards with three TextFields should be generated, and how to assign each TextField with dynamically created TextEditingControllers> or is there any other way to take value from TextFields?
final name1 = new TextField(
controller: name1Controller,
decoration: InputDecoration(
labelText: 'Full Name', border: OutlineInputBorder()));
final age1 = new TextField(
controller: age1Controler,
keyboardType: TextInputType.number,
decoration:
InputDecoration(labelText: 'Age', border: OutlineInputBorder()));
final studyjob1 = new TextField(
controller: study1Controller,
decoration: InputDecoration(
labelText: 'Study / Job', border: OutlineInputBorder()));
final person1Card = new Card(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(15.0),
),
elevation: 10,
child: Padding(
padding: EdgeInsets.only(top: 2.0, left: 6.0, right: 6.0, bottom: 2.0),
child: Column(
children: <Widget>[
Text('Person 1'),
SizedBox(height: 3.0),
name1,
SizedBox(height: 10.0),
age1,
SizedBox(height: 10.0),
studyjob1,
SizedBox(height: 10.0),
],
),
),
);
return Scaffold(
appBar: AppBar(
title: Text('New Entry'),
),
body: SingleChildScrollView(
child: Container(
child: Container(
color: Colors.white,
child: Padding(
padding: const EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
person1Card,
SizedBox(
height: 10.0,
),
saveButton
],
),
),
),
),
))
import 'package:flutter/material.dart';
void main() {
runApp(App());
}
class App extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Home(),
);
}
}
class Home extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: RaisedButton(
child: Text('Add entries'),
onPressed: () async {
List<PersonEntry> persons = await Navigator.push(
context,
MaterialPageRoute(
builder: (context) => SOF(),
),
);
if (persons != null) persons.forEach(print);
},
),
),
);
}
}
class SOF extends StatefulWidget {
@override
_SOFState createState() => _SOFState();
}
class _SOFState extends State<SOF> {
var nameTECs = <TextEditingController>[];
var ageTECs = <TextEditingController>[];
var jobTECs = <TextEditingController>[];
var cards = <Card>[];
Card createCard() {
var nameController = TextEditingController();
var ageController = TextEditingController();
var jobController = TextEditingController();
nameTECs.add(nameController);
ageTECs.add(ageController);
jobTECs.add(jobController);
return Card(
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Text('Person ${cards.length + 1}'),
TextField(
controller: nameController,
decoration: InputDecoration(labelText: 'Full Name')),
TextField(
controller: ageController,
decoration: InputDecoration(labelText: 'Age')),
TextField(
controller: jobController,
decoration: InputDecoration(labelText: 'Study/ job')),
],
),
);
}
@override
void initState() {
super.initState();
cards.add(createCard());
}
_onDone() {
List<PersonEntry> entries = [];
for (int i = 0; i < cards.length; i++) {
var name = nameTECs[i].text;
var age = ageTECs[i].text;
var job = jobTECs[i].text;
entries.add(PersonEntry(name, age, job));
}
Navigator.pop(context, entries);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Column(
children: <Widget>[
Expanded(
child: ListView.builder(
itemCount: cards.length,
itemBuilder: (BuildContext context, int index) {
return cards[index];
},
),
),
Padding(
padding: const EdgeInsets.all(16.0),
child: RaisedButton(
child: Text('add new'),
onPressed: () => setState(() => cards.add(createCard())),
),
)
],
),
floatingActionButton:
FloatingActionButton(child: Icon(Icons.done), onPressed: _onDone),
);
}
}
class PersonEntry {
final String name;
final String age;
final String studyJob;
PersonEntry(this.name, this.age, this.studyJob);
@override
String toString() {
return 'Person: name= $name, age= $age, study job= $studyJob';
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With