When I built my iOS app, it opened perfectly in the simulator on my Macbook. When I publish the app on the itunes store, the app does not work anymore. The splashscreen is shown, but stays on the screen.
Go to flutter –> open ios module on Xcode. On Xcode window, Click on Runner-> Runner -> Assets. xcassets folder. Here you can see LaunchImage paste your splash screen image with all three different dimensions in this folder.
The native Flutter splash screen cannot be removed, only changed. I maintain a package that allows you to change the native splash screen: flutter_native_splash .
Release your app on TestFlightNavigate to the TestFlight tab of your app's application details page on App Store Connect. Select Internal Testing in the sidebar. Select the build to publish to testers, then click Save.
A splash screen is a launch screen, start screen, or boot screen, which is a graphical control element containing the image, logo, and current version of the software. It is the first screen of the app that displays whenever the application is loading.
Solution for me:
1) updated my iOS toolchain with flutter doctor
2) flutter clean
3) flutter build ios --release
in the terminal
4) Archive in Xcode
I fix this by remove project_root/ios/Pods/
& project_root/ios/Podfile.lock
and run pod install
again after flutter clean
& flutter build ios --release
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