Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Firebase causing "Thread 1: signal SIGABRT"

I started a blank Xcode project and all I did was add the Firebase framework via Cocoapods and import in the Appdelegate and viewcontroller. When I add FIRApp.configure() to didFinishLoadingWithOptions I get that error. If I remove that line but still have the framework imported it runs with no errors. This happens on a blank project with nothing in the storyboard nor viewcontroller.swift.

In the console it says libc++abi.dylib: terminating with uncaught exception of type NSException (11db)

Xcode 8.2, swift 3

import UIKit
import Firebase

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

var window: UIWindow?


func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    // Override point for customization after application launch.
 FIRApp.configure()

    return true
}

func applicationWillResignActive(_ application: UIApplication) {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}

func applicationDidEnterBackground(_ application: UIApplication) {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

func applicationWillEnterForeground(_ application: UIApplication) {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}

func applicationDidBecomeActive(_ application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

func applicationWillTerminate(_ application: UIApplication) {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

}

Podfile

    # Uncomment the next line to define a global platform for your        project
    # platform :ios, '9.0'

    target 'dur2' do
      # Comment the next line if you're not using Swift and don't want to use dynamic frameworks
      use_frameworks!

      # Pods for dur2

pod 'Firebase/Core'
pod 'Firebase/AdMob'
pod 'Firebase/Messaging'
pod 'Firebase/Database'
pod 'Firebase/Invites'
pod 'Firebase/DynamicLinks'
pod 'Firebase/Crash'
pod 'Firebase/RemoteConfig' 
pod 'Firebase/Auth'
pod 'Firebase/Storage'
pod 'SDWebImage'

end

like image 902
Henry Avatar asked Dec 25 '16 22:12

Henry


1 Answers

Let's try a test.

Create a new project following the instructions on the Firebase website, ensuring you add the GoogleService-Info.plist to your project.

At the step where you create a pod file, make sure you are in your projects folder and use this text:

# Uncomment the next line to define a global platform for your project
# platform :ios, '9.0'

target 'your-project-name' do
  # Comment the next line if you're not using Swift and don't want to use dynamic frameworks
  use_frameworks!

  # Pods for Firesearch
  pod ‘Firebase/Core’
end

and put your project name in place of your-project-name

Save the file and then do a

pod install

Then open the project-name.xcworkspace and build it.

like image 69
Jay Avatar answered Sep 21 '22 15:09

Jay