var fsw = new FileSystemWatcher(sPath, "*.PPF");
fsw.NotifyFilter = NotifyFilters.FileName;
fsw.IncludeSubdirectories = true;
fsw.Created += FswCreated;
fsw.EnableRaisingEvents = true;
static void FswCreated(object sender, FileSystemEventArgs e)
{
string sFile = e.FullPath;
string[] arrLines = File.ReadAllLines(sFile);
}
this fails with large files, because the process is not finnished with writing the file. The file is copied via the Network, so i dont know the size of the file. What kind of syncronisation is required to make this robust?
Solution found on stackoverflow and modified it a bit.
static bool IsFileLocked(FileInfo file)
{
FileStream stream = null;
try
{
stream = file.Open(FileMode.Open,
FileAccess.ReadWrite, FileShare.None);
}
catch (IOException)
{
//the file is unavailable because it is:
//still being written to
//or being processed by another thread
//or does not exist (has already been processed)
return true;
}
finally
{
if (stream != null)
stream.Close();
}
//file is not locked
return false;
}
static void FswCreated(object sender, FileSystemEventArgs e)
{
string sFile = e.FullPath;
Console.WriteLine("processing file : " + sFile);
// Wait if file is still open
FileInfo fileInfo = new FileInfo(sFile);
while(IsFileLocked(fileInfo))
{
Thread.Sleep(500);
}
string[] arrLines = File.ReadAllLines(sFile);
}
Use the DelayedFileSystemWatcher.cs
Class http://blogs.msdn.com/b/ahamza/archive/2006/02/06/526222.aspx
and then this code.
Check the PrintFileSystemEventHandler
eventhandler. It tries to read the file in file stream and if any ioerror is giventhe it assumes the file is still reading so it waits for a interval(2 seconds in this example) and then tries again. Check the CONVERSION:
label
static void Main(string[] args)
{
DelayedFileSystemWatcher dfw = new DelayedFileSystemWatcher(@"C:\\Test", "*.*");
dfw.Changed += new FileSystemEventHandler(Program.FileSystemEventHandlerMethod);
dfw.Created += new FileSystemEventHandler(Program.FileSystemEventHandlerMethod);
dfw.Deleted += new FileSystemEventHandler(Program.FileSystemEventHandlerMethod);
dfw.Error += new ErrorEventHandler(Program.ErrorEventHandlerMethod);
dfw.Renamed += new RenamedEventHandler(Program.RenamedEventHandlerMethod);
dfw.IncludeSubdirectories = true;
dfw.ConsolidationInterval = 1000;
dfw.EnableRaisingEvents = true;
Console.WriteLine("Press \'q\' to quit the sample.");
while (Console.Read() != 'q') ;
//System.Threading.Thread.Sleep(60000);
dfw.Dispose();
}
private static void FileSystemEventHandlerMethod(object sender, FileSystemEventArgs e)
{
PrintFileSystemEventHandler(e);
System.Console.WriteLine();
}
private static void ErrorEventHandlerMethod(object sender, ErrorEventArgs e)
{
System.Console.WriteLine(e.GetException().Message);
System.Console.WriteLine();
}
private static void RenamedEventHandlerMethod(object sender, RenamedEventArgs e)
{
PrintRenamedEventHandler(e);
System.Console.WriteLine();
}
private static void PrintFileSystemEventHandler(FileSystemEventArgs e)
{
CONVERSION:
try
{
if (e.ChangeType != WatcherChangeTypes.Deleted)
{
if (!isFolder(e.FullPath) && isFile(e.FullPath))
{
FileStream fs = new FileStream(e.FullPath, FileMode.Open, FileAccess.Read, FileShare.None);
fs.Close();
}
}
System.Console.WriteLine(e.Name + " " + e.FullPath + " " + e.ChangeType);
}
catch (System.IO.IOException)
{
Console.WriteLine("There was an IOException error or File is still copying. Retrying in 2 seconds...");
System.Threading.Thread.Sleep(2000);
goto CONVERSION;
}
//System.Console.WriteLine(e.Name);
//System.Console.WriteLine(e.FullPath);
//System.Console.WriteLine(e.ChangeType);
}
private static bool isFolder(string strPath)
{
bool isFolderExist = false;
try
{
isFolderExist = Directory.Exists(strPath);
}
catch
{
isFolderExist = false;
}
return isFolderExist;
}
private static bool isFile(string strPath)
{
bool isFileExist = false;
try
{
isFileExist = File.Exists(strPath);
}
catch
{
isFileExist = false;
}
return isFileExist;
}
private static void PrintRenamedEventHandler(RenamedEventArgs e)
{
PrintFileSystemEventHandler(e);
System.Console.WriteLine(e.OldName);
System.Console.WriteLine(e.OldFullPath);
}
I dont have the link to the project. but this wil help.
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