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Feature Detect Autoplay HTML5 Audio - Audio on Mobile Browsers

So I have a site where users would want to demo audio output produced by a server side script. They select some options and hit a create button. I then AJAX in a HTML5 audio element in with the autoplay attribute set to true. This works great on desktops, not so much on mobile.

My workaround until now was to use a PHP code snippet to determine from the user-agent string whether the device accessing my site was a mobile device. I would then display the HTML5 audio player so the user could hit the play button to still play the audio.

The thing is, user-agent string to detect mobile is now not working for newer phones. So my bad practice has finally come back to haunt me. Is there a way to feature detect for the ability to autoplay audio?

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thatidiotguy Avatar asked Jul 03 '13 15:07

thatidiotguy


People also ask

How do I autoplay audio in Chrome?

Just add an invisible iframe with an . mp3 as its source and allow="autoplay" before the audio element. As a result, the browser is tricked into starting any subsequent audio file. Or autoplay a video that isn't muted.

What is the use of audio autoplay in html5?

The HTML <audio> autoplay attribute is used to specify that the audio should automatically start playing as soon as it is loaded.

How do I enable Autoplay on Chrome?

Step 1 - Open the Google Chrome browser. Step 3 - Click the Autoplay policy drop-down and select "No user gesture is required." This will make it so that you don't need to intereact with the page in order for the video or audio to start playing automatically. Step 4 - Restart the browser.

How do I autoplay audio on my website?

The autoplay attribute is a boolean attribute. When present, the audio will automatically start playing as soon as it can do so without stopping. Note: Chromium browsers do not allow autoplay in most cases. However, muted autoplay is always allowed.


1 Answers

Yes, there are indeed ways to do so.

The following is a short tried-and-tested example of detecting browser support of the autoplay attribute which you could use for both desktop and mobile browsers featured on GitHub.

The example is as follows, with comments from myself explaining how it works:

var AUTOPLAY = false; // A flag to be used in the anonymous function

(function() {

    // Audio file data URIs; MP3 + OGG
    var mp3 = 'data:audio/mpeg;base64,/+MYxAAAAANIAUAAAASEEB/jwOFM/0MM/90b/+RhST//w4NFwOjf///PZu////9lns5GFDv//l9GlUIEEIAAAgIg8Ir/JGq3/+MYxDsLIj5QMYcoAP0dv9HIjUcH//yYSg+CIbkGP//8w0bLVjUP///3Z0x5QCAv/yLjwtGKTEFNRTMuOTeqqqqqqqqqqqqq/+MYxEkNmdJkUYc4AKqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq';
    var ogg = 'data:audio/ogg;base64,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';

    try {
        var audio = new Audio(); // Construct new Audio object
        var src = audio.canPlayType('audio/ogg') ? ogg : mp3; // Ternary statement determining the value of the src variable, which will be either ogg or mp3.
        audio.autoplay = true; // Set autoplay to true

        // This event will only be triggered if setting the autoplay attribute to true works.             
        $(audio).on('play', function() {
            AUTOPLAY = true; // Set the global flag to true, indicating we have support.
        });

        audio.src = src; // Set the audio objects src to the value of the src variable.
    } catch(e) {
        console.log('[AUTOPLAY-ERROR]', e);
        // This means we were unsuccessful - this browser doesn't support the autoplay attribute.
    }
})(); // Invoke anonymous function.

There is an example of this snippet in-use over at PicDinner.com

For the slightly modified version the OP used for his particular use-case, check his answer.

like image 85
dsgriffin Avatar answered Sep 23 '22 06:09

dsgriffin