On Page 101 of Stoyan Stefanov's great book "JavaScript Patterns" he explains the sandbox pattern. I liked his book much but I really missed some real life examples here and then to better understand what he talks about. Like the sandbox pattern!
I'm looking for a real life working implementation, like a copy&paste starting point, just a simple example that will work to fully understand it.
Is there any?
I've simplified Stoyan's example in an attempt to make it easier to understand what's going on. I've also commented it more thoroughly.
/*First define the modules of the sandbox. These will be defined
as properties on the constructor function because this is a
convenient place to keep them.*/
Sandbox.modules = {};
Sandbox.modules.returnNumbers = function(MYAPP) {
MYAPP.return100 = function() {return 100;};
};
Sandbox.modules.returnLetters = function(MYAPP) {
MYAPP.returnABC = function() {return "ABC";};
};
function Sandbox() {
/* Because Sandbox is a constructor, an new object is automatically
created. Because we're in the constructor, we refer to this new object
as 'this'.
A constructor would typically be used as part of an assignment, e.g.
myObject = new Sandbox().
However, it's also legitimate javascript to use a constructor without
the assignment by just writing new Sandbox() with no assignment. The
constructor does return an object, it's just that it doesn't get
assigned to anything so is discarded.
We're going to add functionality (methods) to the 'this' object, but
rather than returning it, we will pass it to the callback function, so
the methods can be used immediately.
*/
var args = Array.prototype.slice.call(arguments); //Put the arguments
//of the call to the Sandbox constructor in an array called args.
var callback = args.pop(); //The last argument is the callback
var requiredmodules = args; //The remaining arguments are the require
// modules
//For each of the modules in 'requiredmodules', add the module's
//methods to 'this'
for (i=0; i< requiredmodules.length; i++) {
Sandbox.modules[requiredmodules[i]](this);
}
//'this' now has methods returnNumbers and returnLetters
//Call the callback. In the example below, 'this' will be called
//MYAPP, which within the callback will have all the methods from
//the required modules.
callback(this);
}
//Finally here is an example of usage
new Sandbox('returnNumbers', 'returnLetters', function (MYAPP) {
console.log(MYAPP.return100());
console.log(MYAPP.returnABC());
});
Stoyan Stefanov mentions in the same chapter that YUI version 3 implements the Sandbox pattern. The YUI add method (API) registers modules and the use method (API) loads the specified ones in the sandbox instance. There are links to the source js file in the API documentation. Virtually all YUI code examples use this pattern to work with the YUI library. Defining a module is rarely needed - YUI has many core ones and there is a page for custom modules added by the community.
So I tried and came up with this solution:
function Sandbox() {
// turning arguments into an array
var args = Array.prototype.slice.call(arguments),
// the last argument is the callback
callback = args.pop(),
// modules can be passed as an array or as individual parameters
modules = (args[0] && "string" === typeof args[0]) ? args : args[0],
i;
// make sure the function is called
// as a constructor
if (!(this instanceof Sandbox)) {
return new Sandbox(modules, callback);
}
// add properties to 'this' as needed:
this.a = 1;
this.b = 2;
// now add modules to the core 'this' object
// no modules or "*" both mean "use all modules"
if (!modules || '*' === modules) {
modules = [];
for (i in Sandbox.modules) {
if (Sandbox.modules.hasOwnProperty(i)) {
modules.push(i);
}
}
}
// initialize the required modules
for (i = 0; i < modules.length; i += 1) {
Sandbox.modules[modules[i]](this);
}
// call the callback
callback(this);
// any prototype properties as needed
Sandbox.prototype = {
name: "Sandbox",
version: "1.0",
getName: function() {
return this.name;
}
}
};
Sandbox.modules = {};
Sandbox.modules.color = function (box) {
// private
var initialColor = $('#main').css('color');
// set a red color
box.setMainRed = function() {
$('#main').css('color','red');
return false;
},
// get the current color
box.getInitialColor = function () {
return initialColor;
};
}
// another module
Sandbox.modules.style = function (box) {
// set a red color
box.setStyle = function() {
$('#main').css('font-style','italic');
return false;
};
}
// page ready
$.ready(
Sandbox(['color', 'style'], function (box) {
console.log(box);
box.setMainRed();
box.setStyle();
console.log('try access initialColor: ', box.initialColor);
console.log('get initial color: ', box.getInitialColor());
})
);
But I am really unsure weather this is what I should be doing. Especially adding the "modules" is somewhat confusing. Also earlier in the book he uses the namespace-pattern for this task, but not here. Why? Can't you do it here too? But I failed to combine these two patterns.
Namespace pattern example inspired by the book:
var APP = APP || {};
// namespace function
APP.namespace = function (nsString) {
var parts = nsString.split('.'),
parent = APP,
i;
// strip redundant leading global
if ("APP" === parts[0]) {
parts = parts.slice(1);
}
for (i = 0; i < parts.length; i += 1) {
// create a property if it doesn't exist
if ("undefined" === typeof parent[parts[i]]) {
parent[parts[i]] = {};
}
parent = parent[parts[i]];
}
return parent;
}
// constructors
APP.namespace('modules.Color');
// immediate function
APP.modules.Color = (function () {
var currentColor = $('#main').css('color'),
// set a red color
setMainRed = function() {
$('#main').css('color','red');
return false;
},
// get the current color
getCurrentColor = function () {
return currentColor;
};
// revealing module pattern
return {
setMainRed: setMainRed,
getCurrentColor: getCurrentColor
};
}());
var doSomething = function () {
var color = APP.modules.Color;
color.setMainRed();
console.log(color.currentColor);
console.log(color.getCurrentColor());
return false;
}
// page ready
$.ready(
doSomething()
);
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