Why do I get the following warning for this trivial code sample as soon as the Warning Level is on the 2nd level or higher?
public int Foo(int a) { if (a >= 0) throw new ArgumentException("a should be negative", "a"); Contract.EndContractBlock(); return a; }
CodeContracts: Suggested requires: This precondition is redundant: Consider removing it. Are you comparing a struct value to null?
Clearly an integer can be negative so the precondition is hardly redundant, so why do I get this warning?
Edit: Here is what ILSpy shows for the created function when looking at the exe:
public int Foo(int a) { if (a >= 0) { ContractHelper.RaiseContractFailedEvent(ContractFailureKind.Precondition, null, "a < 0", null); throw new ArgumentException("a should be negative", "a"); } return a; }
I know this doesn't directly answer your question, but it appears you're using a legacy mode for Code Contracts.
This document describes the recommended assembly mode based on usage requirements:
http://research.microsoft.com/en-us/projects/contracts/userdoc.pdf
From Pages 20, 21...
Another snippet from the document:
5.1.1 Assembly Mode
The contract tools need to know which usage mode you choose. If you use VisualStudio, select the Assemby Mode on the contract property pane as follows:
- Usage 1 or 2: Standard Contract Requires
- Usage 3: Custom Parameter Validation
This permits the tools to emit proper warnings when you violate the usage guidelines. If you use the tools from the command-line, pass the proper argument for the -assemblyMode option
So using "Standard Contract Requires" assembly mode you could do either of the following:
Contract.Requires<ArgumentException>(a < 0, "a"); // OR Contract.Requires(a < 0, "a should be negative");
Neither of these generate any warnings for me.
I hope this helps anyway.
Cheers peteski
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