I'm newbie.
Trying to run HelloWorld example comming with cocos2dx (cocos2d-2.0-rc2-x-2.0.1), Android SDK 20.0.1, Android NDK r8, on 64bit Linux machine (openSuse 12.1).
When running emulation from Eclipse got following exception:
W/dalvikvm( 644): threadid=13: thread exiting with uncaught exception (group=0x40a13300)
E/AndroidRuntime( 644): FATAL EXCEPTION: GLThread 77
E/AndroidRuntime( 644): java.lang.IllegalArgumentException: No configs match configSpec
E/AndroidRuntime( 644): at android.opengl.GLSurfaceView$BaseConfigChooser.chooseConfig(GLSurfaceView.java:863)
E/AndroidRuntime( 644): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:1024)
E/AndroidRuntime( 644): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1401)
E/AndroidRuntime( 644): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
D/gralloc_goldfish( 644): Emulator without GPU emulation detected.
Any ideas?
for 2.0, you need to run on a device because the Emulator does not support OpenGL 2.0
for those are interested in how to get OpenGL 2.0 runs on Emulator, here is the link http://www.cocos2d-x.org/boards/6/topics/12563
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