I made a JavaFx application that has a main screen. And that main screen contains buttons, each button shows different screens. Now I want, when I press a button, my current screen to FadeOut and new screen to FadeIn.
public class GuiPractice extends Application {
private Stage stage;
public static void main(String[] args) {
Application.launch(GuiPractice.class, (java.lang.String[])null);
}
@Override
public void start(Stage primaryStage) throws Exception {
try{
stage = primaryStage;
stage.setTitle("HOME SCREEN");
gotoWelcome();
stage.show();
} catch(Exception ex){
Logger.getLogger(GuiPractice.class.getName()).log(Level.SEVERE,null,ex);
}
}
private void gotoWelcome(){
try{
WelcomePageController wc = (WelcomePageController) replaceScene("WelcomePage.fxml"); // Check 'replaceScene' Below
wc.setApp(this);
} catch (Exception ex){
Logger.getLogger(GuiPractice.class.getName()).log(Level.SEVERE,null,ex);
}
}
// When I Press Button Action Handler Calls This Method..
// This Method is Working Fine, Except For the FandIn Portion
private void gotoSignin(){
try{
SigninPageController wc = (SigninPageController) replaceScene("SigninPage.fxml"); // Check 'replaceScene' Below
wc.setApp(this);
/// THIS PORTION IS FADE TRANSITION, IT IS NOT WORKING
FadeTransition ft = new FadeTransition(Duration.millis(3000));
ft.setFromValue(0.0);
ft.setToValue(1.0);
ft.play();
} catch (Exception ex){
Logger.getLogger(GuiPractice.class.getName()).log(Level.SEVERE,null,ex);
}
}
private Initializable replaceScene(String fxml) throws Exception {
FXMLLoader loader = new FXMLLoader();
InputStream ins = GuiPractice.class.getResourceAsStream(fxml);
loader.setBuilderFactory(new JavaFXBuilderFactory());
loader.setLocation(GuiPractice.class.getResource(fxml));
AnchorPane page;
try {
page = (AnchorPane) loader.load(ins);
} finally {
ins.close();
}
Scene scene = new Scene(page);
stage.setScene(scene);
stage.sizeToScene();
return (Initializable) loader.getController();
}
}
It animates the opacity of the node so that the fill color of the node becomes dull. This can be done by keep decreasing the opacity of the fill color over a specified duration in order to reach a target opacity value.
The Fade In/Fade Out behavior lets you dissolve into and out of any object by ramping the opacity of the object from 0 percent to 100 percent at the start, and then back to 0 percent at the end. You can eliminate the fade-in or fade-out effect by setting the duration of the Fade In Time or Fade Out Time to 0 frames.
Fade in effect can be used to display new video information from a static background. In case of matrix switching, this means visualization of a new video signal to a certain output. On the output the visitor may see the static and still background first and the video signal comes up smoothly.
You need to pass the node
on which you want to apply the Transition
to the constructor of the FadeTransition
.
Approach 1
So you can take the following lines and put them inside your replaceScene() before scene = new Scene(page)
page = (AnchorPane) loader.load(ins);
FadeTransition ft = new FadeTransition(Duration.millis(3000), page);
ft.setFromValue(0.0);
ft.setToValue(1.0);
ft.play();
Scene scene = new Scene(page);
Though, there will be a Fading Effect
on the welcome screen as well and you will have to apply some logic to avid it !
Approach 2
Load the fxml
inside the gotoSignin()
/ Get the Anchorpane
reference and pass it to the controller. Though, I believe this will bring a lot of changes for your current design ! You can take a call and decide !
Hope it helps !
Yeah, of course, you could have an fade out effect - just inverse values from and to, of your FadeTransition, like:
FadeTransition ft = new FadeTransition(Duration.millis(3000), page);
ft.setFromValue(1);
ft.setToValue(0);
ft.play();
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