Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

EXC_BAD_ACCESS at lauch for EAGLContext renderbufferStorage: fromDrawable: in Cocos2d app whie debugging

Using default cocos2d-swift app I'm receiving the error EXC_BAD_ACCESS on my iPad Mini 2 at the line:

BOOL rb_status = [_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer];

But if I try to launch the app without debug all works fine. If I use debug on any virtual device I receive no error too. Why it doesn't work? How to remove this error?

like image 860
Vyacheslav Avatar asked Jul 14 '15 06:07

Vyacheslav


2 Answers

Looks like this is an issue on certain devices on iOS 8.3+. It works for me on almost all devices but the iPad mini 2 fails for me as well. The short of it is that there's nothing wrong with the call itself. Seems to be an Xcode bug with those devices for some reason. You can get around it (until Apple fixes it) by:

In Xcode, go to Product -> Scheme -> Edit Scheme ... And for the Run Debug configuration (on left side) choose "Options" (on right side) and configure "GPU Frame Capture" as Disabled.

For more information, check out this thread: https://github.com/BradLarson/GPUImage/issues/2022#issuecomment-118943746

like image 88
Kevin Heap Avatar answered Nov 07 '22 00:11

Kevin Heap


I found the device hadn't got the last iOS version. When I updated the iOS version of the devices the error has removed.

like image 34
Vyacheslav Avatar answered Nov 07 '22 00:11

Vyacheslav