I am learning objective C.I like to know about client/server(socket) programming for iphone. I went through many answers,but still having many confusion with that flow and working.Can anyone help me out with code.
close() call shuts down the socket associated with the socket descriptor socket, and frees resources allocated to the socket. If socket refers to an open TCP connection, the connection is closed. If a stream socket is closed when there is input data queued, the TCP connection is reset rather than being cleanly closed.
int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen); After the creation of the socket, the bind function binds the socket to the address and port number specified in addr(custom data structure). In the example code, we bind the server to the localhost, hence we use INADDR_ANY to specify the IP address.
Using Socket.IOCreate a new Xcode project (File -> New -> Project). Select iOS e Single View App e click Next. Type a name for your project and click Next. Go to File -> Swift Packages -> Add Package Dependency…
The socket module provides all the required functionalities to quickly write TCP and UDP clients and servers. Python also offers other tools for the manipulation of network packets -- like Scapy, [which] is a module written in Python to manipulate packets with support for multiple network protocols.
Using CoreFoundation's CFStreams
Using raw sockets on the iPhone
Go through this you will have to get basic idea of socket programming
http://ichuiphonedev.blogspot.in/2012/07/a-basic-idea-of-socket-programming-in.html
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With