Eventual consistency is a characteristic of distributed computing systems such that the value for a specific data item will, given enough time without updates, be consistent across all nodes. Accordingly, the value across all nodes will be consistent with the last update that was made -- eventually.
Eventual Consistency This is a consequence of the goal of the filesystem: to span a set of machines, across multiple datacenters, in such a way that the data can still be available when many of them fail. (In contrast, the Hadoop HDFS filesystem is *immediately consistent*, but it does not span datacenters.)
Eventual consistency:
Eventually, all of the servers (you, me, your neighbor) know the truth (that it's going to rain tomorrow), but in the meantime the client (his wife) came away thinking it is going to be sunny, even though she asked after one or more of the servers (you and me) had a more up-to-date value.
As opposed to Strict Consistency / ACID compliance:
At no time can your balance reflect anything other than the actual sum of all of the transactions made on your account to that exact moment.
The reason why so many NoSQL systems have eventual consistency is that virtually all of them are designed to be distributed, and with fully distributed systems there is super-linear overhead to maintaining strict consistency (meaning you can only scale so far before things start to slow down, and when they do you need to throw exponentially more hardware at the problem to keep scaling).
Eventual consistency:
Basically, because it takes time to replicate the data across multiple servers, requests to read the data might go to a server with a new copy, and then go to a server with an old copy. The term "eventual" means that eventually the data will be replicated to all the servers, and thus they will all have the up-to-date copy.
Eventual consistency is a must if you want low latency reads, since the responding server must return its own copy of the data, and doesn't have time to consult other servers and reach a mutual agreement on the content of the data. I wrote a blog post explaining this in more detail.
Think you have an application and its replica. Then you have to add new data item to the application.
Then application synchronises the data to other replica show in below
Meanwhile new client going to get data from one replica that not update yet. In that case he cant get correct up date data. Because synchronisation get some time. In that case it haven't eventually consistency
Problem is how can we eventually consistency?
For that we use mediator application to update / create / delete data and use direct querying to read data. that help to make eventually consistency
When an application makes a change to a data item on one machine, that change has to be propagated to the other replicas. Since the change propagation is not instantaneous, there’s an interval of time during which some of the copies will have the most recent change, but others won’t. In other words, the copies will be mutually inconsistent. However, the change will eventually be propagated to all the copies, and hence the term “eventual consistency”. The term eventual consistency is simply an acknowledgement that there is an unbounded delay in propagating a change made on one machine to all the other copies. Eventual consistency is not meaningful or relevant in centralized (single copy) systems since there’s no need for propagation.
source: http://www.oracle.com/technetwork/products/nosqldb/documentation/consistency-explained-1659908.pdf
Eventually consistency means changes take time to propagate and the data might not be in the same state after every action, even for identical actions or transformations of the data. This can cause very bad things to happen when people don’t know what they are doing when interacting with such a system.
Please don’t implement business critical document data stores until you understand this concept well. Screwing up a document data store implementation is much harder to fix than a relational model because the fundamental things that are going to be screwed up simply cannot be fixed as the things that are required to fix it are just not present in the ecosystem. Refactoring the data of an inflight store is also much harder than the simple ETL transformations of a RDBMS.
Not all document stores are created equal. Some these days (MongoDB) do support transactions of a sort, but migrating datastores is likely comparable to the expense of re-implementation.
WARNING: Developers and even architects who do not know or understand the technology of a document data store and are afraid to admit that for fear of losing their jobs but have been classically trained in RDBMS and who only know ACID systems (how different can it be?) and who don’t know the technology or take the time to learn it, will miss design a document data store. They may also try and use it as a RDBMS or for things like caching. They will break down what should be atomic transactions which should operate on an entire document into “relational” pieces forgetting that replication and latency are things, or worse yet, dragging third party systems into a “transaction”. They’ll do this so their RDBMS can mirror their data lake, without regard to if it will work or not, and with no testing, because they know what they are doing. Then they will act surprised when complex objects stored in separate documents like “orders” have less “order items” than expected, or maybe none at all. But it won’t happen often, or often enough so they’ll just march forward. They may not even hit the problem in development. Then, rather than redesign things, they will throw “delays” and “retries” and “checks” in to fake a relational data model, which won’t work, but will add additional complexity for no benefit. But its too late now - the thing has been deployed and now the business is running on it. Eventually, the entire system will be thrown out and the department will be outsourced and someone else will maintain it. It still won’t work correctly, but they can fail less expensively than the current failure.
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