Can i make it draw the path, where I move my finger to delete with a transparent line, or not draw at all?
This is how i instantiate my eraser:
OnClickListener eraseListener = new OnClickListener() {
@Override
public void onClick(View v) {
mPaint.setColor(0x00000000);
mPaint.setXfermode(clear);
mPaint.setAlpha(0x00);
myView.setPaint(mPaint);
LogService.log("PaintActivity", "------in eraseListener");
}
};
This sets the paint from my View that contains the canvas. Here i have the following motion events:
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx, dy;
dx = Math.abs(x - mX);
dy = Math.abs(y - mY);
if ((dx >= TOUCH_TOLERANCE) || (dy >= TOUCH_TOLERANCE)) {
undoPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
mPath.moveTo(mX, mY);
canvas.drawPath(mPath, paint);
mPath.reset();
}
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
Now if i want to erase, as i said, when i move my finger, it draw a black line on that path. and when i take my finger off, on touch_up, it erases what is on the back of the black line it drawn. If i comment the invalidate(); line from the touch_move function, then it will not draw that black line, but also, it will only erase on touch_up. Can't i make it erase in real time?
I resolved it like this:
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
mPath.reset();
mPath.moveTo(mX, mY);
mX = x;
mY = y;
}
}
Here I added a line to the path, drew the path, reset the path and used moveTo
in the touch_move
method.
On touch_up
I only use mPath.reset()
.
private void touch_up() {
// kill this so we don't double draw
mPath.reset();
}
This make my eraser transparent — no black line draw on erasing.
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