I'm looking for a hacky kind of solution to the following problem: GCC 4.4+ accepts the following c++0x code:
enum class my_enum
{
value1,
value2
};
Which allows the use like this:
my_enum e = my_enum::value1;
with all the bells and whistles this brings. I would like to make this code compatible with MSVC 2010, to the effect that the usage syntax does not change. I already pondered on this before here, and the accepted answer works, but the need for the two different names fo the enum and the enum values is killing the compatibility of the two approaches. This makes it of course unusable to replace the C++0x code as is. I wondered if some #undef
and #define
trickery could work around this, allowing me to use enum class
-like syntax (perhaps without the strict type safety etc.), but at least the same syntax. Thanks!
I just discovered a problem with James' good hack (which I have heretofore been using), and a fix to the problem. I discovered the problem when I tried to define a stream operator for my_enum.
#include <iostream>
struct my_enum {
enum type {
value1,
value2
};
my_enum(type v) : value_(v) { }
operator type() const { return value_; }
private:
type value_;
};
std::ostream&
operator<<(std::ostream& os, my_enum v)
{
return os << "streaming my_enum";
}
int main()
{
std::cout << my_enum::value1 << '\n';
}
The output is:
0
The problem is my_enum::value1
has different type than my_enum
. Here's a hack to James' hack that I came up with.
struct my_enum
{
static const my_enum value1;
static const my_enum value2;
explicit my_enum(int v) : value_(v) { }
// explicit // if you have it!
operator int() const { return value_; }
private:
int value_;
};
my_enum const my_enum::value1(0);
my_enum const my_enum::value2(1);
Notes:
int
.Do not use this solution. See the accepted answer by Howard for a better solution. I'm leaving this post here because Howard's answer refers to it.
If you need to be able to compile your code with a compiler that doesn't yet support a new, not yet standard or not yet widely implemented language feature, it's best to avoid using that language feature in your code.
That said, as a hack workaround, you can wrap the enum
in a struct
and use a pair of implicit conversions:
struct my_enum {
enum type {
value1,
value2
};
my_enum(type v) : value_(v) { }
operator type() const { return value_; }
private:
type value_;
};
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